StatusLive Servers online11,894 Players101,584 Populated3,939 Wiped · 3 h404 Interval5 min Date29 OCT 2026

DWG RG-S15327Server sheetchecked 10m ago

Convergence | Outpost |Vanilla+|QoL|Events|Monthly

Online EU 148.251.138.115:28115 checked 10m ago

quad monthly wipes vanillamoddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak –
Rank#15,327top 69% · #2546 in EU
Last wipe22d agomonthly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123418:0003:0012:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on Convergence | Outpost |Vanilla+|QoL|Events|Monthly
Fig. 2

Server performance

010020030040018:0003:0012:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers, top 87% in EU, and #616 of the quad servers (top 74%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap5.3 daysbetween real wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 35d 1hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 7 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 01:50 UTC22d ago 1 – running 1
Thu 1 Oct, 18:20 UTC FW27d ago 1 halved by day 1 5.3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03 198 / 350
04
RustForNoobs.com | Solo Duo Trio Quad | Monthly | EUEU · quad · monthly · 9 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Convergence | Outpost |Vanilla+|QoL|Events|Monthly, and is it online now?

Right now, Convergence | Outpost |Vanilla+|QoL|Events|Monthly is recorded as online. The uptime it reports puts the last restart at about 12 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Convergence | Outpost |Vanilla+|QoL|Events|Monthly show?

145 server fps on average over the last 48 hours, and never under 30. Counted at its highest: 147,783 entities, buildings, deployables and the rest of the world included. 4,842 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

With its EU tag, Convergence | Outpost |Vanilla+|QoL|Events|Monthly lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 148.251.138.115:28115.

What Rust version is recorded for Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

On Linux, Convergence | Outpost |Vanilla+|QoL|Events|Monthly runs Rust network protocol 2634 and build 166494. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

0 of 50 slots on Convergence | Outpost |Vanilla+|QoL|Events|Monthly are taken at the latest refresh. Averaged across seven days, the player count is 0.

What rank has been recorded for Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

Across seven days, player hours give Convergence | Outpost |Vanilla+|QoL|Events|Monthly #15,327 globally and #2,546 in Europe, a top 69% position among ranked servers. Ranked #616 among quad servers.

Wipe times

What is recorded on Convergence | Outpost |Vanilla+|QoL|Events|Monthly on wipe day?

At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

The force wipe is the only wipe at Convergence | Outpost |Vanilla+|QoL|Events|Monthly, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 22 days 15 hours ago the current world was made. A wipe every month is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

The name of Convergence | Outpost |Vanilla+|QoL|Events|Monthly records no gather rate. Groups: 4 players maximum (quad). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Plugins run: Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

Which map has Convergence | Outpost |Vanilla+|QoL|Events|Monthly loaded?

Convergence | Outpost |Vanilla+|QoL|Events|Monthly runs a procedural map of size 4,500 with seed 1337, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: Custom Map.

Filters

Where does Convergence | Outpost |Vanilla+|QoL|Events|Monthly appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Convergence | Outpost |Vanilla+|QoL|Events|Monthly are: Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Monthly.

On Convergence | Outpost |Vanilla+|QoL|Events|Monthly, what is meant by each tag?

The game's server browser reads these tags from Convergence | Outpost |Vanilla+|QoL|Events|Monthly: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts4 (Group limit): Team size is capped at 4; v2634 (Protocol): To join, your game must be on protocol 2634; cs166494 (Build): Build: 166494; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EU (Europe): In the server browser it appears under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

By what method do you join Convergence | Outpost |Vanilla+|QoL|Events|Monthly?

Enter client.connect 148.251.138.115:28115 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. You will find its website at https://rust.convergencegaming.net.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,^m,^v,EU,gmrust,cs166494,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts4
Group limit Team size is capped at 4.
v2634
Protocol To join, your game must be on protocol 2634.
cs166494
Build Build: 166494.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EU
Europe In the server browser it appears under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded