StatusLive Servers online11,891 Players102,658 Populated3,942 Wiped · 3 h337 Interval5 min Date29 OCT 2026

DWG RG-S3412Server sheetchecked 13m ago

x2 Small Map | Teams of 4 | Fast Respawn

Online EU 148.251.177.159:28010 checked 13m ago

2x quad weekly wipes moddedoxide
Connect
Players now 0/ 50 0% full
7-day average1peak 6
Rank#3,412top 15% · #1279 in EU
Last wipe10d agoweekly schedule
Next wipe3d 17hMon 2 Nov, 11:51 UTC
Fig. 1

Players

AveragePeak
0246819:0004:0013:0022:0007:0016:00

Hourly average and peak, UTC.

Fig. 1Players on x2 Small Map | Teams of 4 | Fast Respawn
Fig. 2

Server performance

01020304019:0004:0013:0022:0007:0016:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct20 Oct22 Oct25 Oct27 Oct29 Oct

Top 15% of all ranked servers, top 44% in EU, and #219 of the quad servers (top 26%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 11:51 UTC, in 3d 17h. Its weekly schedule tag · low confidence

usual gap0.7 daysbetween real wipes
wipe-day peak8players, last three wipes

Coming wipes

  1. 3d 17hMon 2 Nov, 11:51 UTC
  2. 7d 0hThu 5 Nov, 19:00 UTCFW
  3. 10d 17hMon 9 Nov, 11:51 UTC
  4. 17d 17hMon 16 Nov, 11:51 UTC
  5. 24d 17hMon 23 Nov, 11:51 UTC
  6. 31d 17hMon 30 Nov, 11:51 UTC
  7. 35d 0hThu 3 Dec, 19:00 UTCFW
  8. 38d 17hMon 7 Dec, 11:51 UTC

The first 48 hours of its last wipes

Mon 19 OctSun 18 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 8, 8 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 11:51 UTC10d ago 8 – running 1
Sun 18 Oct, 17:56 UTC11d ago 8 – 0.7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 210 on average
150 / 200
02
[EU] SLIMI RUST | 2X | WEEKLY WIPE | PVP | Solo/Duo/Trio/QuadEU · quad · 2x · weekly · 22 on average
185 / 172
03
Bestrust Solo/Duo/Trio/Quad 2x #2 | JUST FULLWIPED 27.10 10/27EU · quad · 2x · weekly · 6 on average
1 / 200
04
[PL/EU] Miodkowo • MAX 4 • X2EU · quad · 2x · weekly · 6 on average
1 / 100
05
Bestrust Solo/Duo/Trio/Quad 2x | JUST FULLWIPED 29.10 10/29EU · quad · 2x · weekly · 5 on average
52 / 200
06
NORDICRUST.EU 2X|Solo/Duo/Trio/Quad|RaidProtection|JUST WIPEDEU · quad · 2x · weekly · 2 on average
8 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is x2 Small Map | Teams of 4 | Fast Respawn, and is it online now?

x2 Small Map | Teams of 4 | Fast Respawn is up at this moment. The uptime it reports puts the last restart at about 6 days 20 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. The first sighting of it by Rust Graphs was on 18 October 2026.

How does x2 Small Map | Teams of 4 | Fast Respawn perform, as measured?

The last 48 hours give an average of 6 server fps and a floor of 5. Counted at its highest: 34,745 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,741 MB. Players feel low fps and a climbing entity count as lag.

In which location is x2 Small Map | Teams of 4 | Fast Respawn hosted?

The EU tag is how x2 Small Map | Teams of 4 | Fast Respawn lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 148.251.177.159:28010.

What Rust version is recorded for x2 Small Map | Teams of 4 | Fast Respawn?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on x2 Small Map | Teams of 4 | Fast Respawn. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on x2 Small Map | Teams of 4 | Fast Respawn?

Current player count on x2 Small Map | Teams of 4 | Fast Respawn: 0, of 50 slots. Averaged across seven days, the player count is 1, with a peak of 6. Over the last 48 hours the busiest hour was 19:00 UTC, at an average of 4 players.

What rank has been recorded for x2 Small Map | Teams of 4 | Fast Respawn?

The same seven-day player-hour count places x2 Small Map | Teams of 4 | Fast Respawn at #1,279 within Europe, #3,412 across all ranked servers and in the top 15% of them. Ranked #219 among quad servers.

Wipe data

On x2 Small Map | Teams of 4 | Fast Respawn, what does the data show for wipe day?

An average of 8 players was recorded at the busiest point of its recent wipes. At 8 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for x2 Small Map | Teams of 4 | Fast Respawn?

Too few of x2 Small Map | Teams of 4 | Fast Respawn's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Monday 2 November at 11:51 UTC its next wipe is due. The world it runs now was made 10 days ago. A wipe every week is the schedule its tags set out.

Settings

Which settings does x2 Small Map | Teams of 4 | Fast Respawn run, and what rules?

x2 Small Map | Teams of 4 | Fast Respawn takes its gather rate from its name: 2x. A group tops out at 4 players (quad). It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Listed as Modded in the server browser: the game is changed by plugins or settings. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

On which map is x2 Small Map | Teams of 4 | Fast Respawn played?

x2 Small Map | Teams of 4 | Fast Respawn runs a procedural map of size 2,500 with seed 77760, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

On Rust Graphs, which lists and filters contain x2 Small Map | Teams of 4 | Fast Respawn?

These Rust Graphs lists include x2 Small Map | Teams of 4 | Fast Respawn: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: Quad; Wipe schedule: Weekly; Last wipe: In the last 2 weeks; Gather rate: 2x.

On x2 Small Map | Teams of 4 | Fast Respawn, what is meant by each tag?

Tags published by x2 Small Map | Teams of 4 | Fast Respawn, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts4 (Group limit): Teams hold no more than 4; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The browser's listing places it under Europe. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

What is the way to connect to x2 Small Map | Teams of 4 | Fast Respawn?

Enter client.connect 148.251.177.159:28010 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,EU,gmrust,cs168909,ts4,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts4
Group limit Teams hold no more than 4.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly Every week it wipes.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded