StatusLive Servers online11,742 Players66,506 Populated3,391 Wiped · 3 h202 Interval5 min Date29 OCT 2026

DWG RG-S15230Server sheetchecked 15d ago

RustDroid TESTSERVER - DO NOT JOIN

Offline EU 148.251.187.34:28100 checked 15d ago

monthly wipes moddedoxide
Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,230top 71% · #2565 in EU
Last wipe17d agomonthly schedule
Next wipe6d 19hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on RustDroid TESTSERVER - DO NOT JOIN
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 18 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep11 Oct16 Oct20 Oct

Top 71% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 19h. The force wipe · high confidence

usual gap13.6 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 19hThu 5 Nov, 19:00 UTCFW
  2. 34d 19hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Mon 12 OctFri 9 OctTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 12 Oct, 20:00 UTC17d ago 0 – running 1
Fri 9 Oct, 22:07 UTC20d ago 1 – 2.9 days 0
Tue 15 Sep, 13:32 UTC44d ago 1 halved by day 1 24.4 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
17 / 700
02
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 93 on average
50 / 700
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
7 / 1000
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 78 on average
40 / 1000
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 75 on average
81 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 72 on average
157 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is RustDroid TESTSERVER - DO NOT JOIN online, and what uptime has been recorded?

The current state of RustDroid TESTSERVER - DO NOT JOIN is offline, with the last sighting 15 days 22 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

What location is recorded for RustDroid TESTSERVER - DO NOT JOIN?

In Europe RustDroid TESTSERVER - DO NOT JOIN lists itself, tagged EU. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 148.251.187.34:28100.

On which Rust version is RustDroid TESTSERVER - DO NOT JOIN running?

On Linux, RustDroid TESTSERVER - DO NOT JOIN runs Rust network protocol 2634 and build 167584. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for RustDroid TESTSERVER - DO NOT JOIN?

RustDroid TESTSERVER - DO NOT JOIN is not responding at the latest refresh; the last record of it online is 15 days 22 hours ago.

In the rankings, which position does RustDroid TESTSERVER - DO NOT JOIN hold?

RustDroid TESTSERVER - DO NOT JOIN also measures #2,565 in Europe on the same seven-day player-hour count, at #15,230 globally and in the top 71% of ranked servers.

Schedules

What is recorded on RustDroid TESTSERVER - DO NOT JOIN on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

On RustDroid TESTSERVER - DO NOT JOIN, when do wipes occur?

Once a month, with the force wipe, is when RustDroid TESTSERVER - DO NOT JOIN wipes. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The current world has been in use since 17 days 3 hours ago. The tags state a wipe schedule of one wipe a month.

Map and rules

Which settings does RustDroid TESTSERVER - DO NOT JOIN run, and what rules?

No gather rate is stated in the name of RustDroid TESTSERVER - DO NOT JOIN. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for RustDroid TESTSERVER - DO NOT JOIN?

Size 4,500, custom, on RustDroid TESTSERVER - DO NOT JOIN: the map file is published and can be downloaded from this page.

Tags

On Rust Graphs, which lists and filters contain RustDroid TESTSERVER - DO NOT JOIN?

On Rust Graphs, RustDroid TESTSERVER - DO NOT JOIN is placed in these lists: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

On RustDroid TESTSERVER - DO NOT JOIN, what is meant by each tag?

Tags published by RustDroid TESTSERVER - DO NOT JOIN, and read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp1 (Max players): 1 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game must match protocol 2634 to join; cs167584 (Build): Build: 167584; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): The server browser lists it under Europe; rustmaps (Custom tag): The owner or a plugin set this tag; it is not standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to RustDroid TESTSERVER - DO NOT JOIN?

Connect with client.connect 148.251.187.34:28100: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you. https://rasthaus.iogames.de/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2634,^m,EU,gmvanilla,cs167584,ts8,^o^z,rustmaps

Game

gmvanilla
Game mode This is vanilla survival.
mp1
Max players 1 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game must match protocol 2634 to join.
cs167584
Build Build: 167584.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

EU
Europe The server browser lists it under Europe.

Other

rustmaps
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded