DWG RG-S15335Server sheetchecked 9m ago
[GER]DuKs TESTSERVER
Online 148.251.2.84:30015 checked 9m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 10 Oct, 03:05 UTC19d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is [GER]DuKs TESTSERVER, and is it online now?
Right now, [GER]DuKs TESTSERVER is recorded as online. The uptime it reports puts the last restart at about 3 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 13 September 2026.
What does the recorded performance of [GER]DuKs TESTSERVER show?
38 server fps on average over the last 48 hours, and never under 9. Counted at its highest: 92,108 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,603 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for [GER]DuKs TESTSERVER?
Europe is where the name of [GER]DuKs TESTSERVER points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 148.251.2.84:30015 is its address.
What Rust version is recorded for [GER]DuKs TESTSERVER?
On Linux, [GER]DuKs TESTSERVER runs Rust network protocol 2635 and build 168909. Steam updates your game, which must be on the same protocol for you to join.
Counts
What player count is recorded on [GER]DuKs TESTSERVER?
At the last refresh, [GER]DuKs TESTSERVER recorded 0 players across 10 slots. Averaged across seven days, the player count is 0.
What rank has been recorded for [GER]DuKs TESTSERVER?
Over the last seven days, [GER]DuKs TESTSERVER records #15,335 for player hours: the top 69% of all ranked servers.
Schedules
What happens on [GER]DuKs TESTSERVER on the day of a wipe?
An average of 0 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.
On [GER]DuKs TESTSERVER, when do wipes occur?
[GER]DuKs TESTSERVER's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 19 days 6 hours ago.
Settings
Which rules and settings are recorded for [GER]DuKs TESTSERVER?
The name of [GER]DuKs TESTSERVER records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
Which map has [GER]DuKs TESTSERVER loaded?
Custom map at size 4,000 on [GER]DuKs TESTSERVER, with the file published for download from this page.
Tags
Where does [GER]DuKs TESTSERVER appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry [GER]DuKs TESTSERVER are: Europe servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Which meaning is attached to each tag on [GER]DuKs TESTSERVER?
Tags published by [GER]DuKs TESTSERVER, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; rustmaps (Custom tag): Set by the owner or a plugin, not by standard Rust. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to [GER]DuKs TESTSERVER?
In Rust, press F1 and type client.connect 148.251.2.84:30015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://rust.duks-gaming.com.
Server tags
Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z,rustmaps
Game
gmrust
mp10
ts8
v2635
cs168909
ptrak
$r?
Mods and access
^o
^z
Other
rustmaps
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
