StatusLive Servers online11,792 Players68,594 Populated3,568 Wiped · 3 h191 Interval5 min Date29 OCT 2026

DWG RG-S15318Server sheetchecked 13m ago

Histers.com | 2x Quad | Bi-Weekly | Vanilla+

Online 148.251.227.74:28015 checked 13m ago

2x quad moddedcarbon
Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,318top 69%
Last wipe13d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123413:0022:0007:0016:0002:0011:00

Hourly average and peak, UTC.

Fig. 1Players on Histers.com | 2x Quad | Bi-Weekly | Vanilla+
Fig. 2

Server performance

05010015020013:0022:0007:0016:0002:0011:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct17 Oct23 Oct29 Oct

Top 69% of all ranked servers, and #620 of the quad servers (top 75%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap13.9 daysbetween real wipes
wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

Thu 15 OctThu 1 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 19:06 UTC13d ago 0 – running 0
Thu 1 Oct, 20:38 UTC FW27d ago 0 – 13.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
WARBANDITS.GG EU 2X |Solo/Duo/Trio/Quad|X2 JUST WIPEDEU · quad · 2x · weekly · 211 on average
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04
SURVIVORS.GG #1 [ 2x Solo/Duo/Trio/Quad ] WIPED 26.10quad · 2x · biweekly · 165 on average
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05
US Limitless 2x Monthly Duo/Trio/Quad|No BP Wipes|Noob FriendlyNA · quad · 2x · monthly · 155 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is Histers.com | 2x Quad | Bi-Weekly | Vanilla+ online, and what uptime has been recorded?

Histers.com | 2x Quad | Bi-Weekly | Vanilla+ is up at this moment. The uptime it reports puts the last restart at about 10 days 22 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 28 September 2026 is when Rust Graphs first saw it.

How does Histers.com | 2x Quad | Bi-Weekly | Vanilla+ perform, as measured?

144 server fps on average over the last 48 hours, and never under 116. Counted at its highest: 89,282 entities, buildings, deployables and the rest of the world included. Memory use peaked at 5,481 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is Histers.com | 2x Quad | Bi-Weekly | Vanilla+ hosted?

No region is published by Histers.com | 2x Quad | Bi-Weekly | Vanilla+. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 148.251.227.74:28015 is its address.

What Rust version is recorded for Histers.com | 2x Quad | Bi-Weekly | Vanilla+?

On Linux, Histers.com | 2x Quad | Bi-Weekly | Vanilla+ runs Rust network protocol 2633 and build 165217. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on Histers.com | 2x Quad | Bi-Weekly | Vanilla+?

0 of 200 slots on Histers.com | 2x Quad | Bi-Weekly | Vanilla+ are taken at the latest refresh. The seven-day mean on this server is 0 players.

What rank has been recorded for Histers.com | 2x Quad | Bi-Weekly | Vanilla+?

Player hours over seven days place Histers.com | 2x Quad | Bi-Weekly | Vanilla+ at #15,318, within the top 69% of ranked servers. Within the quad group it places #620.

Schedules

What is recorded on Histers.com | 2x Quad | Bi-Weekly | Vanilla+ on wipe day?

The recent wipes averaged a busiest count of 0 players. 0 hours after the latest wipe, the crowd peaked.

On Histers.com | 2x Quad | Bi-Weekly | Vanilla+, when do wipes occur?

Too few wipes are on record for Histers.com | 2x Quad | Bi-Weekly | Vanilla+ to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 13 days 17 hours ago.

Settings

Which rules and settings are recorded for Histers.com | 2x Quad | Bi-Weekly | Vanilla+?

The name records 2x gather for Histers.com | 2x Quad | Bi-Weekly | Vanilla+. A group tops out at 4 players (quad). It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Carbon plugins are run on it. Anti-cheat: VAC, from Valve, is on.

What is the map for Histers.com | 2x Quad | Bi-Weekly | Vanilla+?

Size 3,900 with seed 89124: that is the procedural map Histers.com | 2x Quad | Bi-Weekly | Vanilla+ runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

Where does Histers.com | 2x Quad | Bi-Weekly | Vanilla+ appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Histers.com | 2x Quad | Bi-Weekly | Vanilla+: Servers with a 2x gather rate and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Quad; Last wipe: In the last 2 weeks; Gather rate: 2x.

Which meaning is attached to each tag on Histers.com | 2x Quad | Bi-Weekly | Vanilla+?

gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): Slots: 200; ts4 (Group limit): Team size is capped at 4; v2633 (Protocol): To join, your game must be on protocol 2633; cs165217 (Build): Build: 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon are the tags Histers.com | 2x Quad | Bi-Weekly | Vanilla+ publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Histers.com | 2x Quad | Bi-Weekly | Vanilla+?

In Rust, press F1 and type client.connect 148.251.227.74:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2633,gmrust,cs165217,ts4,^z,^y

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players Slots: 200.
ts4
Group limit Team size is capped at 4.
v2633
Protocol To join, your game must be on protocol 2633.
cs165217
Build Build: 165217.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded