StatusLive Servers online11,613 Players33,251 Populated2,788 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S13880Server sheetchecked 12m ago

Pine Hosting - Rust Server

Online EU 148.251.232.50:28020 checked 12m ago

biweekly wipes moddedcarbon
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#13,880top 62% · #2460 in EU
Last wipe7d agobiweekly schedule
Next wipe6d 12hWed 4 Nov, 19:02 UTC
Fig. 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on Pine Hosting - Rust Server
Fig. 2

Server performance

0246807:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 62% of all ranked servers, top 84% in EU. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 19:02 UTC, in 6d 12h. Its biweekly schedule tag · low confidence

usual gap10 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held50%else halves by day 1

Coming wipes

  1. 6d 12hWed 4 Nov, 19:02 UTC
  2. 7d 12hThu 5 Nov, 19:00 UTCFW
  3. 20d 12hWed 18 Nov, 19:02 UTC
  4. 34d 12hWed 2 Dec, 19:02 UTC
  5. 35d 12hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Wed 21 OctSun 4 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 21 Oct, 19:02 UTC7d ago 1 – running 1
Sun 4 Oct, 15:58 UTC24d ago 1 halved by day 1 17.1 days 1
Thu 1 Oct, 19:06 UTC FW27d ago 1 held half 2.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Pine Hosting - Rust Server, and is it up?

Pine Hosting - Rust Server is up at this moment. The uptime it reports puts the last restart at about 10 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 13 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Pine Hosting - Rust Server show?

The last 48 hours give an average of 5 server fps and a floor of 5. Counted at its highest: 63,060 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,666 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Pine Hosting - Rust Server?

With its EU tag, Pine Hosting - Rust Server lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 148.251.232.50:28020.

On which Rust version is Pine Hosting - Rust Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Pine Hosting - Rust Server. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on Pine Hosting - Rust Server?

At the last refresh, Pine Hosting - Rust Server recorded 0 players across 50 slots. The seven-day mean is 0 players; the peak over the same period is 1.

What rank has been recorded for Pine Hosting - Rust Server?

Pine Hosting - Rust Server also measures #2,460 in Europe on the same seven-day player-hour count, at #13,880 globally and in the top 62% of ranked servers.

Wipe data

On Pine Hosting - Rust Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 1 players on average. 0 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 50% of its recent wipes. By day 1 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Pine Hosting - Rust Server?

Its tag is followed for the prediction: too few of Pine Hosting - Rust Server's wipes are on record to confirm the schedule. It is due to wipe next on Wednesday 4 November at 19:02 UTC. The world it runs now was made 7 days 11 hours ago. The tags state a wipe schedule at two-week intervals.

Settings

Which settings does Pine Hosting - Rust Server run, and what rules?

Gather rate for Pine Hosting - Rust Server: not stated in the name. The group limit is 8 players, the game's default. battlefield, fast PvP with kits and high rates, is the game mode. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Carbon. Anti-cheat: VAC, from Valve, is on.

What is the map for Pine Hosting - Rust Server?

Seed 2102685517 and size 3,500 define the procedural map Pine Hosting - Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing. The map is named as follows: YOU NEED TO SEE THIS!.

Lists and filters

On Rust Graphs, which lists and filters contain Pine Hosting - Rust Server?

These Rust Graphs lists include Pine Hosting - Rust Server: Europe servers, plotted, Modded Rust servers and Rust battlefield servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Battlefield ^i, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Pine Hosting - Rust Server?

The game's server browser reads these tags from Pine Hosting - Rust Server: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): The slot count is 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set; ^b (Biweekly): Every two weeks it wipes; ^i (Battlefield): High rates and kits make for fast PvP; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): Carbon is the plugin framework here; EU (Europe): The browser's listing places it under Europe. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is Pine Hosting - Rust Server joined?

Connect with client.connect 148.251.232.50:28020: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^b,^i,EU,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players The slot count is 50.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Wipe schedule

^b
Biweekly Every two weeks it wipes.

Gameplay

^i
Battlefield High rates and kits make for fast PvP.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon Carbon is the plugin framework here.

Region

EU
Europe The browser's listing places it under Europe.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded