DWG RG-S3304Server sheetchecked 11m ago
Pine Hosting - Rust Server
Online EU 148.251.54.69:28040 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 19 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers, top 42% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 7h. The force wipe · high confidence
Coming wipes
- 7d 7hThu 5 Nov, 19:00 UTCFW
- 35d 7hThu 3 Dec, 19:00 UTCFW
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 4 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 19 Oct, 15:58 UTC9d ago | 4 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
How reliable is Pine Hosting - Rust Server, and is it online now?
At this moment Pine Hosting - Rust Server is online. The uptime it reports puts the last restart at about 5 days 11 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 19 October 2026.
Is Pine Hosting - Rust Server stable in the figures recorded?
Average server fps over the last 48 hours is 26; the lowest was 5. Counted at its highest: 26,331 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,321 MB. A climbing entity count and low fps are the source of what players feel as lag.
What location is recorded for Pine Hosting - Rust Server?
With its EU tag, Pine Hosting - Rust Server lists itself in Europe. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 148.251.54.69:28040.
What Rust version is recorded for Pine Hosting - Rust Server?
On Linux, Pine Hosting - Rust Server runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.
Player data
What does the population history show for Pine Hosting - Rust Server?
Current player count on Pine Hosting - Rust Server: 0, of 50 slots. Averaged across seven days, the player count is 1, with a peak of 5. Averaged over the last 48 hours, the player count is highest at 19:00 UTC: 4 players.
What rank has been recorded for Pine Hosting - Rust Server?
The same seven-day player-hour count places Pine Hosting - Rust Server at #1,236 within Europe, #3,304 across all ranked servers and in the top 15% of them.
Wipe times
What happens on Pine Hosting - Rust Server on the day of a wipe?
An average of 4 players was recorded at the busiest point of its recent wipes. At 4 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Pine Hosting - Rust Server?
Once a month, with the force wipe, is when Pine Hosting - Rust Server wipes. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The world it runs now was made 9 days 16 hours ago. Its tags give a wipe schedule of one wipe per month.
Map and rules
What settings and rules apply on Pine Hosting - Rust Server?
Gather rate for Pine Hosting - Rust Server: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.
Which map has Pine Hosting - Rust Server loaded?
Size 2,000 with seed 396711908: that is the procedural map Pine Hosting - Rust Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Pine Hosting - Rust Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Pine Hosting - Rust Server are: Europe servers, plotted and Modded Rust servers. It is returned by these filters on the server list: Region: Europe; Type: Modded; Server tag: Monthly ^m, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 2 weeks.
Which meaning is attached to each tag on Pine Hosting - Rust Server?
gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe are the tags Pine Hosting - Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
What is the way to connect to Pine Hosting - Rust Server?
In Rust, press F1 and type client.connect 148.251.54.69:28040 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp50,ptrak,$r?,v2635,^m,EU,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp50
ts8
v2635
cs168909
ptrak
$r?
Wipe schedule
^m
Mods and access
^o
^z
Region
EU
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
