StatusLive Servers online11,851 Players94,129 Populated3,887 Wiped · 3 h394 Interval5 min Date29 OCT 2026

DWG RG-S15481Server sheetchecked 37d ago

my private server

Offline 149.106.107.120:28015 checked 37d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#15,481top 67%
Last wipe37d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on my private server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak0players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 21 Sep, 23:15 UTC37d ago 0 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 286 on average
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is my private server online, and what uptime has been recorded?

Last seen 37 days 15 hours ago; right now my private server is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 21 September 2026 is when Rust Graphs first saw it.

What location is recorded for my private server?

No region is published by my private server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 149.106.107.120:28015.

On which Rust version is my private server running?

The platform is Windows and the version is Rust network protocol 2631 and build 158021 on my private server. Steam updates your game, which must be on the same protocol for you to join.

Population

How many players are plotted on my private server?

my private server is not responding at the latest refresh; the last record of it online is 37 days 15 hours ago.

In the rankings, which position does my private server hold?

Over the last seven days, my private server records #15,481 for player hours: the top 67% of all ranked servers.

Wipe times

On my private server, what does the data show for wipe day?

The recent wipes averaged a busiest count of 0 players. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for my private server?

my private server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 37 days 16 hours ago.

Map and rules

What settings and rules apply on my private server?

Gather rate for my private server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for my private server?

my private server runs a procedural map, which the game generates.

Lists and filters

Where does my private server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include my private server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on my private server?

Tags published by my private server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): The slot count is 1; ts8 (Group limit): The team limit is 8, which is the game default; v2631 (Protocol): To join, your game must be on protocol 2631; cs158021 (Build): The game build is 158021; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is my private server joined?

Enter client.connect 149.106.107.120:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2631,gmrust,cs158021,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players The slot count is 1.
ts8
Group limit The team limit is 8, which is the game default.
v2631
Protocol To join, your game must be on protocol 2631.
cs158021
Build The game build is 158021.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded