StatusLive Servers online11,819 Players71,592 Populated3,741 Wiped · 3 h139 Interval5 min Date27 OCT 2026

DWG RG-S13794Server sheetchecked 22d ago

LargeHome

Offline 149.154.20.56:28015 checked 22d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,794top 61%
Last wipe26d agono schedule published
Next wipe8d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on LargeHome
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep24 Sep28 Sep3 Oct7 Oct11 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 8d 21h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 8d 21hThu 5 Nov, 19:00 UTCFW
  2. 36d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 21:02 UTC FW26d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for LargeHome, and is it up?

LargeHome is offline at this moment; 22 days 23 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

What location is recorded for LargeHome?

A region is not published by LargeHome. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 149.154.20.56:28015.

On which Rust version is LargeHome running?

Rust network protocol 2634 and build 166652 on Windows: that is what LargeHome runs. To join, your game must be on the same protocol; Steam handles the update.

Population

What does the population history show for LargeHome?

LargeHome is not responding at the latest refresh; the last record of it online is 22 days 23 hours ago.

What rank has been recorded for LargeHome?

Within the top 61% of all ranked servers: LargeHome at #13,794 for player hours, seven days recorded.

Wipe times

What is recorded on LargeHome on wipe day?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On LargeHome, when do wipes occur?

The force wipe is the only wipe at LargeHome, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. The world it runs now was made 26 days ago.

Rules and settings

Which settings does LargeHome run, and what rules?

Gather rate for LargeHome: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is off: that is Valve's anti-cheat.

Which map has LargeHome loaded?

LargeHome runs a procedural map, which the game generates.

Lists and filters

Where does LargeHome appear among the Rust Graphs lists and filters?

On Rust Graphs, LargeHome is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On LargeHome, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags LargeHome publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to LargeHome?

In Rust, press F1 and type client.connect 149.154.20.56:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded