DWG RG-S15464Server sheetchecked 43d ago
TestServer
Offline 149.202.227.169:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
How reliable is TestServer, and is it online now?
Last seen 43 days 4 hours ago; right now TestServer is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is TestServer hosted?
No region is published by TestServer. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 149.202.227.169:28015.
On which Rust version is TestServer running?
Rust network protocol 2633 and build 163794 on Linux: that is what TestServer runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on TestServer?
No response from TestServer; the server was last seen 43 days 4 hours ago.
What rank has been recorded for TestServer?
Within the top – of all ranked servers: TestServer at #15,464 for player hours, seven days recorded.
Wipe data
On TestServer, when do wipes occur?
The record of TestServer's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 55 days 6 hours ago.
Rules and settings
Which settings does TestServer run, and what rules?
Gather rate for TestServer: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.
What is the map for TestServer?
TestServer runs a procedural map, which the game generates.
Filters
Where does TestServer appear among the Rust Graphs lists and filters?
On Rust Graphs, TestServer is placed in these lists: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On TestServer, what is meant by each tag?
The game's server browser reads these tags from TestServer: gmvanilla (Game mode): Survival, vanilla style; mp3 (Max players): The slot count is 3; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): The game build is 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join TestServer?
Connect with client.connect 149.202.227.169:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp3,ptrak,$r?,v2633,gmvanilla,cs163794,ts8
Game
gmvanilla
mp3
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.