StatusLive Servers online11,845 Players80,760 Populated3,897 Wiped · 3 h163 Interval5 min Date27 OCT 2026

DWG RG-S9868Server sheetchecked 11m ago

LRUST | x2 Vanilla+ | BP Share | Biweekly

Online 149.202.49.90:28015 checked 11m ago

2x moddedoxide
Connect
Players now 0/ 50 0% full
7-day average0peak 2
Rank#9,868top 45%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123422:0007:0016:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on LRUST | x2 Vanilla+ | BP Share | Biweekly
Fig. 2

Server performance

010020030040022:0007:0016:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k28 Sep4 Oct10 Oct15 Oct21 Oct27 Oct

Top 45% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap3 daysbetween real wipes
wipe-day peak6players, last three wipes
crowd held0%else halves by day 1

The first 48 hours of its last wipes

Fri 2 OctTue 29 Sep
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 25 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 20:07 UTC25d ago 4 – running 0
Tue 29 Sep, 20:21 UTC28d ago 7 halved by day 1 3 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 706 on average
732 / 800
02
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 528 on average
569 / 650
03
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 342 on average
203 / 200
04
Magic Rust #18 — Vanilla 2x | PyccкийEU · groups of 150+ · 2x · weekly · 322 on average
24 / 100
05
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 317 on average
324 / 355
06
Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 293 on average
160 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is LRUST | x2 Vanilla+ | BP Share | Biweekly, and is it online now?

LRUST | x2 Vanilla+ | BP Share | Biweekly is up at this moment. About 5 days 21 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 155 of 168 hours up, 92% of the time. First seen by Rust Graphs on 28 September 2026.

How does LRUST | x2 Vanilla+ | BP Share | Biweekly perform, as measured?

The last 48 hours give an average of 153 server fps and a floor of 104. Counted at its highest: 50,056 entities, buildings, deployables and the rest of the world included. 2,962 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for LRUST | x2 Vanilla+ | BP Share | Biweekly?

A region is not published by LRUST | x2 Vanilla+ | BP Share | Biweekly. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 149.202.49.90:28015.

On which Rust version is LRUST | x2 Vanilla+ | BP Share | Biweekly running?

Rust network protocol 2634 and build 167781 on Linux: that is what LRUST | x2 Vanilla+ | BP Share | Biweekly runs. Steam updates your game, which must be on the same protocol for you to join.

Population

What does the population history show for LRUST | x2 Vanilla+ | BP Share | Biweekly?

Current player count on LRUST | x2 Vanilla+ | BP Share | Biweekly: 0, of 50 slots. The seven-day mean is 0 players; the peak over the same period is 2.

In the rankings, which position does LRUST | x2 Vanilla+ | BP Share | Biweekly hold?

Player hours over seven days place LRUST | x2 Vanilla+ | BP Share | Biweekly at #9,868, within the top 45% of ranked servers.

Wipe times

What happens on LRUST | x2 Vanilla+ | BP Share | Biweekly on the day of a wipe?

At their busiest, its recent wipes drew 6 players on average. At 25 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

Which times and days are wipes plotted at on LRUST | x2 Vanilla+ | BP Share | Biweekly?

LRUST | x2 Vanilla+ | BP Share | Biweekly's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 25 days ago.

Map and rules

What settings and rules apply on LRUST | x2 Vanilla+ | BP Share | Biweekly?

2x gather is stated in the name of LRUST | x2 Vanilla+ | BP Share | Biweekly. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for LRUST | x2 Vanilla+ | BP Share | Biweekly?

Size 3,000 with seed 2142499688: that is the procedural map LRUST | x2 Vanilla+ | BP Share | Biweekly runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does LRUST | x2 Vanilla+ | BP Share | Biweekly appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry LRUST | x2 Vanilla+ | BP Share | Biweekly are: Servers with a 2x gather rate and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

Which meaning is attached to each tag on LRUST | x2 Vanilla+ | BP Share | Biweekly?

Tags published by LRUST | x2 Vanilla+ | BP Share | Biweekly, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join LRUST | x2 Vanilla+ | BP Share | Biweekly?

Enter client.connect 149.202.49.90:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded