StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h41 Interval5 min Date28 OCT 2026

DWG RG-S13034Server sheetchecked 44d ago

Local Test Server

Offline 149.22.84.151:28015 checked 44d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,034no region published
Last wipe50d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Local Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
No rank history yet.
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 552 on average
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02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 299 on average
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04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 298 on average
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05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 270 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 256 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

How reliable is Local Test Server, and is it online now?

The current state of Local Test Server is offline, with the last sighting 44 days 23 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.

In which location is Local Test Server hosted?

A region is not published by Local Test Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 149.22.84.151:28015.

On which Rust version is Local Test Server running?

Rust network protocol 2633 and build 163794 on Windows: that is what Local Test Server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on Local Test Server?

The latest refresh records Local Test Server as offline, last seen 44 days 23 hours ago.

Against other Rust servers, where is Local Test Server placed?

Player hours over seven days place Local Test Server at #13,034, within the top – of ranked servers.

Wipe data

What wipe schedule has been recorded for Local Test Server?

The record of Local Test Server's wipes is too short to tell its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 50 days 18 hours ago.

Map and rules

Which settings does Local Test Server run, and what rules?

No gather rate is stated in the name of Local Test Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. The server browser lists it under Community. VAC is off: that is Valve's anti-cheat.

On which map is Local Test Server played?

A procedural map, generated by the game, is what Local Test Server runs.

Lists and filters

On Rust Graphs, which lists and filters contain Local Test Server?

On Rust Graphs, Local Test Server is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Local Test Server?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags Local Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join Local Test Server?

In Rust, press F1 and type client.connect 149.22.84.151:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded