DWG RG-S0000Server sheetchecked 44d ago
FPS TEST
Offline 149.34.245.12:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for FPS TEST, and is it up?
The current state of FPS TEST is offline, with the last sighting 44 days 20 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.
In which location is FPS TEST hosted?
There is no region published by FPS TEST. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 149.34.245.12:28015.
What Rust version is recorded for FPS TEST?
Rust network protocol 2633 and build 163794 on Windows: that is what FPS TEST runs. Steam updates your game, which must be on the same protocol for you to join.
Population
What does the population history show for FPS TEST?
The latest refresh records FPS TEST as offline, last seen 44 days 20 hours ago.
Wipe data
Which times and days are wipes plotted at on FPS TEST?
The record of FPS TEST's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 44 days 22 hours ago.
Rules and settings
Which rules and settings are recorded for FPS TEST?
Gather rate for FPS TEST: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is FPS TEST played?
FPS TEST runs a procedural map, which the game generates.
Tags
Where does FPS TEST appear among the Rust Graphs lists and filters?
These Rust Graphs lists include FPS TEST: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on FPS TEST?
Tags published by FPS TEST, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
What is the way to connect to FPS TEST?
In Rust, press F1 and type client.connect 149.34.245.12:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp1
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.