StatusLive Servers online11,806 Players70,052 Populated3,612 Wiped · 3 h182 Interval5 min Date29 OCT 2026

DWG RG-S6218Server sheetchecked 11m ago

OBSERVER | PL | PvE+PvP | x2

Online 149.50.101.55:26091 checked 11m ago

2x moddedoxide
Connect
Players now 0/ 40 0% full
7-day average0peak 1
Rank#6,218top 28%
Last wipe22h agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeakWipe
00.250.50.75114:0000:0008:0017:0002:0011:00Wiped Wed 28 Oct, 14:48 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on OBSERVER | PL | PvE+PvP | x2
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k9 Oct13 Oct17 Oct21 Oct25 Oct29 Oct

Top 28% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap19.1 daysbetween real wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 4

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 45 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 14:48 UTC22h ago – – running 0
Fri 9 Oct, 12:38 UTC20d ago 2 halved by day 4 19.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 2X Monthly | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 828 on average
828 / 900
02
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 611 on average
461 / 500
03
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 354 on average
202 / 205
04
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 333 on average
1050 / 1110
05
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 316 on average
173 / 1000
06
Vitality - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 304 on average
72 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is OBSERVER | PL | PvE+PvP | x2, and is it online now?

At this moment OBSERVER | PL | PvE+PvP | x2 is online. 157 of 168 hours up over the last 7 full days, which is 93% of the time. On 9 October 2026 is when Rust Graphs first saw it.

In which location is OBSERVER | PL | PvE+PvP | x2 hosted?

Europe is where the name of OBSERVER | PL | PvE+PvP | x2 points, with no region tag published. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 149.50.101.55:26091.

What Rust version is recorded for OBSERVER | PL | PvE+PvP | x2?

Rust network protocol 2635 and build 168909 on Linux: that is what OBSERVER | PL | PvE+PvP | x2 runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

How many players are plotted on OBSERVER | PL | PvE+PvP | x2?

Current player count on OBSERVER | PL | PvE+PvP | x2: 0, of 40 slots. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 22:00 UTC, at an average of 1 players.

Against other Rust servers, where is OBSERVER | PL | PvE+PvP | x2 placed?

Player hours over seven days place OBSERVER | PL | PvE+PvP | x2 at #6,218, within the top 28% of ranked servers.

Wipe times

What happens on OBSERVER | PL | PvE+PvP | x2 on the day of a wipe?

An average of 2 players was recorded at the busiest point of its recent wipes. 45 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 4.

Which times and days are wipes plotted at on OBSERVER | PL | PvE+PvP | x2?

Too few wipes are on record for OBSERVER | PL | PvE+PvP | x2 to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 22 hours ago the current world was made.

Map and rules

Which settings does OBSERVER | PL | PvE+PvP | x2 run, and what rules?

OBSERVER | PL | PvE+PvP | x2 takes its gather rate from its name: 2x. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. VAC is on: that is Valve's anti-cheat.

Which map has OBSERVER | PL | PvE+PvP | x2 loaded?

A procedural map, generated by the game, is what OBSERVER | PL | PvE+PvP | x2 runs.

Filters

On Rust Graphs, which lists and filters contain OBSERVER | PL | PvE+PvP | x2?

These Rust Graphs lists include OBSERVER | PL | PvE+PvP | x2: Servers with a 2x gather rate, Europe servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours; Gather rate: 2x.

On OBSERVER | PL | PvE+PvP | x2, what is meant by each tag?

Tags published by OBSERVER | PL | PvE+PvP | x2, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): 40 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join OBSERVER | PL | PvE+PvP | x2?

In Rust, press F1 and type client.connect 149.50.101.55:26091 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp40
Max players 40 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded