StatusLive Servers online11,716 Players60,383 Populated3,374 Wiped · 3 h178 Interval5 min Date29 OCT 2026

DWG RG-S15986Server sheetchecked 24d ago

acceptance002

Offline 149.88.17.165:28415 checked 24d ago

vanilla
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,986top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on acceptance002
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k5 Oct6 Oct8 Oct9 Oct11 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 516 on average
441 / 475
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
355 / 375
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
42 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
33 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
49 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 243 on average
152 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is acceptance002, and is it online now?

acceptance002 is offline at this moment; 24 days 6 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 5 October 2026.

What location is recorded for acceptance002?

There is no region published by acceptance002. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 149.88.17.165:28415 is its address.

On which Rust version is acceptance002 running?

On Linux, acceptance002 runs Rust network protocol 2634 and build 166652. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on acceptance002?

No response from acceptance002; the server was last seen 24 days 6 hours ago.

Against other Rust servers, where is acceptance002 placed?

Over the last seven days, acceptance002 records #15,986 for player hours: the top 71% of all ranked servers.

Schedules

What wipe schedule has been recorded for acceptance002?

acceptance002's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 25 days 2 hours ago.

Settings

What settings and rules apply on acceptance002?

Gather rate for acceptance002: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for acceptance002?

A procedural map, generated by the game, is what acceptance002 runs.

Filters

On Rust Graphs, which lists and filters contain acceptance002?

On Rust Graphs, acceptance002 is placed in these lists: Rust community servers, plotted and Vanilla Rust servers. It is returned by these filters on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

On acceptance002, what is meant by each tag?

The game's server browser reads these tags from acceptance002: gmvanilla (Game mode): This is vanilla survival; mp10 (Max players): The slot count is 10; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs166652 (Build): Build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is acceptance002 joined?

Connect with client.connect 149.88.17.165:28415: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^v,gmvanilla,cs166652,ts8

Game

gmvanilla
Game mode This is vanilla survival.
mp10
Max players The slot count is 10.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs166652
Build Build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded