StatusLive Servers online11,790 Players78,914 Populated3,567 Wiped · 3 h245 Interval5 min Date29 OCT 2026

DWG RG-S6762Server sheetchecked 3d ago

SPFZ 3x Vanilla

Offline 15.204.152.25:21123 checked 3d ago

3x moddedoxide
Connect
Players now 0/ 75 0% full
7-day average0peak 6
Rank#6,762top 30%
Last wipe10d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on SPFZ 3x Vanilla
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap3.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak15players, last three wipes
crowd held50%else halves by day 1

The first 48 hours of its last wipes

Mon 19 OctWed 14 OctMon 12 Oct
05101520+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 7, 15 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 07:21 UTC10d ago 7 – running 1
Wed 14 Oct, 20:52 UTC15d ago 13 halved by day 1 4.4 days 4
Mon 12 Oct, 17:43 UTC17d ago 24 held half 2.1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for SPFZ 3x Vanilla, and is it up?

Last seen 3 days 7 hours ago; right now SPFZ 3x Vanilla is offline. 112 of 168 hours up over the last 7 full days, which is 67% of the time. First seen by Rust Graphs on 12 October 2026.

In which location is SPFZ 3x Vanilla hosted?

No region is published by SPFZ 3x Vanilla. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 15.204.152.25:21123.

What Rust version is recorded for SPFZ 3x Vanilla?

On Linux, SPFZ 3x Vanilla runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

What does the population history show for SPFZ 3x Vanilla?

No response from SPFZ 3x Vanilla; the server was last seen 3 days 7 hours ago. Averaged across seven days, the player count is 0, with a peak of 6.

What rank has been recorded for SPFZ 3x Vanilla?

Player hours over seven days place SPFZ 3x Vanilla at #6,762, within the top 30% of ranked servers.

Schedules

What happens on SPFZ 3x Vanilla on the day of a wipe?

At their busiest, its recent wipes drew 15 players on average. 15 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 50% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 1.

On SPFZ 3x Vanilla, when do wipes occur?

No next wipe can be predicted for SPFZ 3x Vanilla: its wipes fall at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 10 days 15 hours ago.

Settings

Which settings does SPFZ 3x Vanilla run, and what rules?

The name records 3x gather for SPFZ 3x Vanilla. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

What is the map for SPFZ 3x Vanilla?

SPFZ 3x Vanilla runs a procedural map of size 4,250 with seed 1905085736, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain SPFZ 3x Vanilla?

On Rust Graphs, SPFZ 3x Vanilla is placed in these lists: 3x Rust servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks; Gather rate: 3x.

Which meaning is attached to each tag on SPFZ 3x Vanilla?

Tags published by SPFZ 3x Vanilla, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): Slots: 75; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join SPFZ 3x Vanilla?

Enter client.connect 15.204.152.25:21123 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp75
Max players Slots: 75.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded