DWG RG-S3420Server sheetchecked 13m ago
Squash Rust
Online 15.204.152.89:28015 checked 13m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 15% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 7, 25 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 00:41 UTC2d ago | 7 | – | running | 3 |
| Sun 25 Oct, 23:01 UTC3d ago | 6 | – | 1.1 days | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Squash Rust, and is it up?
Right now, Squash Rust is recorded as online. About 10 hours ago is when it last restarted, measured from the uptime it reports. 50 of 72 hours up over the last 3 full days, which is 69% of the time. The first sighting of it by Rust Graphs was on 25 October 2026.
Is Squash Rust stable in the figures recorded?
Average server fps over the last 48 hours is 230; the lowest was 204. Counted at its highest: 33,728 entities, buildings, deployables and the rest of the world included. 2,799 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.
In which location is Squash Rust hosted?
A region is not published by Squash Rust. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 15.204.152.89:28015 is its address.
On which Rust version is Squash Rust running?
On Linux, Squash Rust runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.
Population
How many players are plotted on Squash Rust?
At the last refresh, Squash Rust recorded 1 players across 40 slots. Averaged across seven days, the player count is 2, with a peak of 7. Averaged over the last 48 hours, the player count is highest at 01:00 UTC: 6 players.
In the rankings, which position does Squash Rust hold?
Within the top 15% of all ranked servers: Squash Rust at #3,420 for player hours, seven days recorded.
Wipe data
What is recorded on Squash Rust on wipe day?
At their busiest, its recent wipes drew 6 players on average. At 25 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on Squash Rust?
Too few wipes are on record for Squash Rust to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 2 days 11 hours ago the current world was made.
Settings
What settings and rules apply on Squash Rust?
No gather rate is stated in the name of Squash Rust. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Squash Rust?
Seed 313917730 and size 2,500 define the procedural map Squash Rust generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
On Rust Graphs, which lists and filters contain Squash Rust?
On Rust Graphs, Squash Rust is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.
On Squash Rust, what is meant by each tag?
The game's server browser reads these tags from Squash Rust: gmrust (Game mode): Survival in standard Rust style; mp40 (Max players): The slot count is 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join Squash Rust?
Enter client.connect 15.204.152.89:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp40,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.