StatusLive Servers online11,847 Players92,510 Populated3,855 Wiped · 3 h385 Interval5 min Date29 OCT 2026

DWG RG-S8274Server sheetchecked 8m ago

Neon Ashes Pure PVP Vanilla

Online NA 15.204.180.7:60405 checked 8m ago

trio monthly wipes vanillaoxide
Connect
Players now 0/ 200 0% full
7-day average0peak 2
Rank#8,274top 37% · #1185 in NA
Last wipe27d agomonthly schedule
Next wipe7d 3hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
00.250.50.75116:0001:0010:0020:0005:0014:00

Hourly average and peak, UTC.

Fig. 1Players on Neon Ashes Pure PVP Vanilla
Fig. 2

Server performance

05010015020016:0001:0010:0020:0005:0014:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 37% of all ranked servers, top 64% in NA, and #428 of the trio servers (top 68%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 3h. The force wipe · high confidence

wipe-day peak2players, last three wipes

Coming wipes

  1. 7d 3hThu 5 Nov, 19:00 UTCFW
  2. 35d 3hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:02 UTC FW27d ago 2 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
RustForNoobs.com | Solo Duo Trio | Monthly USNA · trio · monthly · 19 on average
12 / 200
02
RustLands | Monthly | Solo/Duo/Trio | No BP WipeNA · trio · monthly · 10 on average
5 / 200
03 1 / 50
04 0 / 125
05 1 / 150
06
Rusticated.com - US Premium Trio | Thursday WipesNA · trio · weekly · 136 on average
15 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Neon Ashes Pure PVP Vanilla, and is it up?

At this moment Neon Ashes Pure PVP Vanilla is online. Counted from its reported uptime, the last restart was about 8 hours ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of Neon Ashes Pure PVP Vanilla show?

Average server fps over the last 48 hours is 136; the lowest was 113. Counted at its highest: 102,295 entities, buildings, deployables and the rest of the world included. 4,555 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for Neon Ashes Pure PVP Vanilla?

With its NA tag, Neon Ashes Pure PVP Vanilla lists itself in North America. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 15.204.180.7:60405 is its address.

What Rust version is recorded for Neon Ashes Pure PVP Vanilla?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Neon Ashes Pure PVP Vanilla. To join, your game must be on the same protocol; Steam handles the update.

Player data

How many players are plotted on Neon Ashes Pure PVP Vanilla?

0 of 200 slots on Neon Ashes Pure PVP Vanilla are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 0 players.

Against other Rust servers, where is Neon Ashes Pure PVP Vanilla placed?

Neon Ashes Pure PVP Vanilla also measures #1,185 in North America on the same seven-day player-hour count, at #8,274 globally and in the top 37% of ranked servers. Within the trio group it places #428.

Schedules

What is recorded on Neon Ashes Pure PVP Vanilla on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 7 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on Neon Ashes Pure PVP Vanilla?

Once a month, with the force wipe, is when Neon Ashes Pure PVP Vanilla wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. The world it runs now was made 27 days 21 hours ago. A wipe every month is the schedule its tags set out.

Settings

What settings and rules apply on Neon Ashes Pure PVP Vanilla?

The name of Neon Ashes Pure PVP Vanilla records no gather rate. 3 players per group at most (trio). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. The plugin count is Oxide. It describes itself as vanilla, by which it means no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is Neon Ashes Pure PVP Vanilla played?

Seed 1948548053 and size 4,250 define the procedural map Neon Ashes Pure PVP Vanilla generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Neon Ashes Pure PVP Vanilla?

On Rust Graphs, Neon Ashes Pure PVP Vanilla is placed in these lists: Rust community servers, plotted, Trio Rust servers, plotted live, Rust server list: North America and Vanilla Rust servers. On the server list, these filters bring it up: Region: North America; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Server tag: Monthly ^m, Vanilla ^v and Oxide ^o; Group limit: Trio; Wipe schedule: Monthly.

On Neon Ashes Pure PVP Vanilla, what is meant by each tag?

The game's server browser reads these tags from Neon Ashes Pure PVP Vanilla: gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): 200 player slots; ts3 (Group limit): Teams hold no more than 3; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^m (Monthly): Monthly wipes, on Facepunch's force wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); NA (North America): The server browser lists it under North America. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is Neon Ashes Pure PVP Vanilla joined?

Connect with client.connect 15.204.180.7:60405: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2635,^m,^v,NA,gmrust,cs168909,ts3,^o

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players 200 player slots.
ts3
Group limit Teams hold no more than 3.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Monthly wipes, on Facepunch's force wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded