StatusLive Servers online11,675 Players48,366 Populated3,000 Wiped · 3 h102 Interval5 min Date30 OCT 2026

DWG RG-S15861Server sheetchecked 18d ago

In Rust We Lewt Phatly

Offline 15.204.183.170:27050 checked 18d ago

vanillapve
Connect
Players now 0/ 10 0% full
7-day average0peak –
Rank#15,861top 72%
Last wipe48d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on In Rust We Lewt Phatly
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep1 Oct7 Oct12 Oct18 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on average
68 / 200
02
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 31 on average
7 / 200
03
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 30 on average
41 / 200
04
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average
12 / 200
05 19 / 150
06
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 16 on average
8 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for In Rust We Lewt Phatly, and is it up?

Last seen 18 days 22 hours ago; right now In Rust We Lewt Phatly is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 13 September 2026.

In which location is In Rust We Lewt Phatly hosted?

There is no region published by In Rust We Lewt Phatly. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. 15.204.183.170:27050 is its address.

On which Rust version is In Rust We Lewt Phatly running?

On Linux, In Rust We Lewt Phatly runs Rust network protocol 2633 and build 165217. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on In Rust We Lewt Phatly?

The latest refresh records In Rust We Lewt Phatly as offline, last seen 18 days 22 hours ago.

In the rankings, which position does In Rust We Lewt Phatly hold?

Player hours over seven days place In Rust We Lewt Phatly at #15,861, within the top 72% of ranked servers.

Wipe times

On In Rust We Lewt Phatly, when do wipes occur?

The record of In Rust We Lewt Phatly's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 48 days 1 hours ago the current world was made.

Map and rules

What settings and rules apply on In Rust We Lewt Phatly?

The name of In Rust We Lewt Phatly records no gather rate. The group limit is 8 players, the game's default. pve, no fighting other players, is the game mode. It appears under Community in the server browser. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

On which map is In Rust We Lewt Phatly played?

Seed 125117126 and size 3,500 define the procedural map In Rust We Lewt Phatly generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain In Rust We Lewt Phatly?

On Rust Graphs, In Rust We Lewt Phatly is placed in these lists: Rust community servers, plotted, PvE Rust servers, plotted and Vanilla Rust servers. These filters on the server list return it: Type: Vanilla, Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: Vanilla ^v and PvE ^p; Group limit: 5 or more.

On In Rust We Lewt Phatly, what is meant by each tag?

The game's server browser reads these tags from In Rust We Lewt Phatly: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): The slot count is 10; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs165217 (Build): 165217 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^p (PvE): Player fights are off; the world supplies the danger. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join In Rust We Lewt Phatly?

In Rust, press F1 and type client.connect 15.204.183.170:27050 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,^v,^p,gmrust,cs165217,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp10
Max players The slot count is 10.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Join only if your game is on protocol 2633.
cs165217
Build 165217 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Gameplay

^p
PvE Player fights are off; the world supplies the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded