StatusLive Servers online11,835 Players97,516 Populated3,868 Wiped · 3 h532 Interval5 min Date29 OCT 2026

DWG RG-S4597Server sheetchecked 6m ago

[US] Rustwood | Small | Weekly | Quad | Vanilla+

Online NA 15.204.208.98:38215 checked 6m ago

weekly wipes vanillamoddedoxide
Connect
Players now 1/ 50 2% full
7-day average0peak 3
Rank#4,597top 21% · #787 in NA
Last wipe3d agoweekly schedule
Next wipe3d 3hMon 2 Nov, 00:24 UTC
Fig. 1

Players

AveragePeak
00.250.50.75121:0006:0015:0001:0010:0019:00

Hourly average and peak, UTC.

Fig. 1Players on [US] Rustwood | Small | Weekly | Quad | Vanilla+
Fig. 2

Server performance

010020030040021:0006:0015:0001:0010:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers, top 42% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Monday 2 November, 00:24 UTC, in 3d 3h. Its weekly schedule tag · low confidence

usual gap0.9 daysbetween real wipes
wipe-day peak3players, last three wipes

Coming wipes

  1. 3d 3hMon 2 Nov, 00:24 UTC
  2. 6d 22hThu 5 Nov, 19:00 UTCFW
  3. 10d 3hMon 9 Nov, 00:24 UTC
  4. 17d 3hMon 16 Nov, 00:24 UTC
  5. 24d 3hMon 23 Nov, 00:24 UTC
  6. 31d 3hMon 30 Nov, 00:24 UTC
  7. 34d 22hThu 3 Dec, 19:00 UTCFW
  8. 38d 3hMon 7 Dec, 00:24 UTC

The first 48 hours of its last wipes

Mon 26 OctSun 25 Oct
01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 3, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 26 Oct, 00:24 UTC3d ago 3 – running 0
Sun 25 Oct, 03:07 UTC4d ago 3 – 0.9 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

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the same kind of game, then region, group limit, rate and wipes
01
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02
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03
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04
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05
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06
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [US] Rustwood | Small | Weekly | Quad | Vanilla+, and is it up?

[US] Rustwood | Small | Weekly | Quad | Vanilla+ is up at this moment. About 4 hours ago is when it last restarted, measured from the uptime it reports. 119 of 120 hours up over the last 5 full days, which is 99% of the time. On 23 October 2026 is when Rust Graphs first saw it.

How does [US] Rustwood | Small | Weekly | Quad | Vanilla+ perform, as measured?

The last 48 hours give an average of 151 server fps and a floor of 119. Counted at its highest: 59,354 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,299 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for [US] Rustwood | Small | Weekly | Quad | Vanilla+?

In North America [US] Rustwood | Small | Weekly | Quad | Vanilla+ lists itself, tagged NA. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 15.204.208.98:38215.

On which Rust version is [US] Rustwood | Small | Weekly | Quad | Vanilla+ running?

On Windows, [US] Rustwood | Small | Weekly | Quad | Vanilla+ runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for [US] Rustwood | Small | Weekly | Quad | Vanilla+?

1 of 50 slots on [US] Rustwood | Small | Weekly | Quad | Vanilla+ are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 3. The 48-hour peak falls at 15:00 UTC, averaging 1 players.

What rank has been recorded for [US] Rustwood | Small | Weekly | Quad | Vanilla+?

[US] Rustwood | Small | Weekly | Quad | Vanilla+ also measures #787 in North America on the same seven-day player-hour count, at #4,597 globally and in the top 21% of ranked servers.

Schedules

What happens on [US] Rustwood | Small | Weekly | Quad | Vanilla+ on the day of a wipe?

The recent wipes averaged a busiest count of 3 players. 0 hours after the latest wipe, the crowd peaked.

On [US] Rustwood | Small | Weekly | Quad | Vanilla+, when do wipes occur?

Too few of [US] Rustwood | Small | Weekly | Quad | Vanilla+'s wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. Monday 2 November at 00:24 UTC is the date its next wipe is due. The world it runs now was made 3 days 20 hours ago. The tags state a weekly wipe schedule.

Rules and settings

Which rules and settings are recorded for [US] Rustwood | Small | Weekly | Quad | Vanilla+?

No gather rate is stated in the name of [US] Rustwood | Small | Weekly | Quad | Vanilla+. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. It describes itself as vanilla, by which it means facepunch's game, unaltered: rates, kits and rules are as shipped. VAC is on: that is Valve's anti-cheat.

On which map is [US] Rustwood | Small | Weekly | Quad | Vanilla+ played?

[US] Rustwood | Small | Weekly | Quad | Vanilla+ runs a procedural map of size 3,300 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain [US] Rustwood | Small | Weekly | Quad | Vanilla+?

On Rust Graphs, [US] Rustwood | Small | Weekly | Quad | Vanilla+ is placed in these lists: Modded Rust servers and Rust server list: North America. These filters on the server list return it: Region: North America; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

On [US] Rustwood | Small | Weekly | Quad | Vanilla+, what is meant by each tag?

The game's server browser reads these tags from [US] Rustwood | Small | Weekly | Quad | Vanilla+: gmrust (Game mode): Survival in standard Rust style; mp50 (Max players): 50 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): Every week it wipes; ^v (Vanilla): Facepunch's game, unaltered: rates, kits and rules are as shipped; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; NA (North America): In the server browser it appears under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

By what method do you join [US] Rustwood | Small | Weekly | Quad | Vanilla+?

In Rust, press F1 and type client.connect 15.204.208.98:38215 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^w,^v,NA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp50
Max players 50 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla Facepunch's game, unaltered: rates, kits and rules are as shipped.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Region

NA
North America In the server browser it appears under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded