StatusLive Servers online11,849 Players73,470 Populated3,705 Wiped · 3 h219 Interval5 min Date29 OCT 2026

DWG RG-S6954Server sheetchecked 10m ago

Jack&Swan [TEST SERVER]

Online NA 15.204.232.45:28115 checked 10m ago

monthly wipes moddedcarbonpve
Connect
Players now 0/ 50 0% full
7-day average0peak 1
Rank#6,954top 31% · #1082 in NA
No wipesresets7 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on Jack&Swan [TEST SERVER]
Fig. 2

Server performance

025507510014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 21 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 31% of all ranked servers, top 58% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 22:45 UTC14h ago – – – 0
Wed 28 Oct, 19:26 UTC18h ago – – – 0
Tue 27 Oct, 19:43 UTC1d ago – – – 0
Tue 27 Oct, 19:23 UTC1d ago – – – 0
Tue 27 Oct, 18:49 UTC1d ago – – – 0
Thu 22 Oct, 20:42 UTC6d ago – – – 0
Thu 22 Oct, 18:24 UTC6d ago 1 halved by day 3 5 days 0
Wed 21 Oct, 01:18 UTC8d ago – – – 0
Tue 20 Oct, 22:44 UTC8d ago 1 – 1.8 days 0
Thu 1 Oct, 17:50 UTC FW27d ago 0 – 19.2 days 0
Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Cozy Rust PvEEU · groups of 8+ · monthly · 1 on average
4 / 70
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Jack&Swan [TEST SERVER] online, and what uptime has been recorded?

At this moment Jack&Swan [TEST SERVER] is online. About 13 hours ago is when it last restarted, measured from the uptime it reports. 149 of 168 hours up over the last 7 full days, which is 89% of the time. The first sighting of it by Rust Graphs was on 13 September 2026.

Is Jack&Swan [TEST SERVER] stable in the figures recorded?

54 server fps on average over the last 48 hours, and never under 24. Counted at its highest: 149,352 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,219 MB. Players feel low fps and a climbing entity count as lag.

In which location is Jack&Swan [TEST SERVER] hosted?

In North America Jack&Swan [TEST SERVER] lists itself, tagged NA. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 15.204.232.45:28115.

What Rust version is recorded for Jack&Swan [TEST SERVER]?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on Jack&Swan [TEST SERVER]. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Jack&Swan [TEST SERVER]?

0 of 50 slots on Jack&Swan [TEST SERVER] are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for Jack&Swan [TEST SERVER]?

Jack&Swan [TEST SERVER] also measures #1,082 in North America on the same seven-day player-hour count, at #6,954 globally and in the top 31% of ranked servers.

Schedules

On Jack&Swan [TEST SERVER], when do wipes occur?

No wipe schedule is kept for Jack&Swan [TEST SERVER]. The world is replaced every few hours, and such resets are not wipes.

Map and rules

Which settings does Jack&Swan [TEST SERVER] run, and what rules?

No gather rate is stated in the name of Jack&Swan [TEST SERVER]. No limit is published beyond the default: 8 players per group. It runs the pve game mode, no fighting other players. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Carbon. VAC is on: that is Valve's anti-cheat.

Which map has Jack&Swan [TEST SERVER] loaded?

Seed 1337 and size 4,096 define the procedural map Jack&Swan [TEST SERVER] generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. Recorded map name: Custom Map.

Filters

Where does Jack&Swan [TEST SERVER] appear among the Rust Graphs lists and filters?

On Rust Graphs, Jack&Swan [TEST SERVER] is placed in these lists: Modded Rust servers, PvE Rust servers, plotted and Rust server list: North America. It is returned by these filters on the server list: Region: North America; Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Carbon ^y; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.

On Jack&Swan [TEST SERVER], what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp50 (Max players): Slots: 50; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^p (PvE): No player combat: the threat comes from the world; ^z (Modded): Plugins or settings change the game, so it is listed under Modded; ^y (Carbon): The plugin framework is Carbon; NA (North America): The server browser lists it under North America are the tags Jack&Swan [TEST SERVER] publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Jack&Swan [TEST SERVER]?

Connect with client.connect 15.204.232.45:28115: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp50,ptrak,$r?,v2635,^z,^y,^m,NA,^p,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp50
Max players Slots: 50.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Gameplay

^p
PvE No player combat: the threat comes from the world.

Mods and access

^z
Modded Plugins or settings change the game, so it is listed under Modded.
^y
Carbon The plugin framework is Carbon.

Region

NA
North America The server browser lists it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded