StatusLive Servers online11,727 Players59,874 Populated3,366 Wiped · 3 h179 Interval5 min Date29 OCT 2026

DWG RG-S15323Server sheetchecked 10m ago

Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com

Online 15.204.65.149:28015 checked 10m ago

10x moddedoxide
Connect
Players now 0/ 150 0% full
7-day average0peak –
Rank#15,323top 69%
Last wipe27d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123412:0021:0006:0014:0000:0009:00

Hourly average and peak, UTC.

Fig. 1Players on Fear_No_One/10X/TP/Loot/Backpack |...
Fig. 2

Server performance

05010015020012:0021:0006:0014:0000:0009:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak1players, last three wipes

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 06:33 UTC27d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Atlas - EU 10x | No BPs | Kits | ShopEU · groups of 20+ · 10x · weekly · 350 on average
380 / 400
02
TemplarGaming 10x Swift Loot++|PvP|MyMini|SkinBox|x10 JUST WIPENA · groups of 8+ · 10x · weekly · 180 on average
89 / 200
03
Atlas - US 10x | No BPs | Kits | ShopNA · groups of 30+ · 10x · weekly · 180 on average
110 / 150
04
KRAKEN | X10 | EU | KITS | RP | FPS+EU · groups of 14+ · 10x · weekly · 153 on average
90 / 400
05
HollowServers.co EU 10x No BPs [Loot++|Events|MyMini|Shop]EU · groups of 8+ · 10x · biweekly · 77 on average
62 / 150
06
HollowServers.co AU 10x No BPs [Loot++|Events|MyMini|Shop]OC · groups of 8+ · 10x · biweekly · 66 on average
75 / 150
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com, and is it up?

At this moment Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com is online. The uptime it reports puts the last restart at about 2 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 14 September 2026.

What does the recorded performance of Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com show?

105 server fps on average over the last 48 hours, and never under 35. Counted at its highest: 130,835 entities, buildings, deployables and the rest of the world included. 3,945 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

In which location is Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com hosted?

No region is published by Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 15.204.65.149:28015 is its address.

On which Rust version is Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com running?

Rust network protocol 2634 and build 166494 on Windows: that is what Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com runs. The same protocol is required for joining, and Steam updates your game to it.

Population

What player count is recorded on Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com?

0 of 150 slots on Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com are taken at the latest refresh. Averaged across seven days, the player count is 0.

Against other Rust servers, where is Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com placed?

Player hours over seven days place Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com at #15,323, within the top 69% of ranked servers.

Wipe data

What happens on Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

On Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com, when do wipes occur?

Too few wipes are on record for Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The current world has been in use since 27 days 4 hours ago.

Rules and settings

Which settings does Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com run, and what rules?

Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com takes its gather rate from its name: 10x. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. Anti-cheat: VAC, from Valve, is on.

Which map has Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com loaded?

Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com runs a procedural map of size 4,500 with seed 2121498802, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Lists and filters

Where does Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com are: 10x Rust servers, plotted and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 10x.

Which meaning is attached to each tag on Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com?

gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): 150 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166494 (Build): 166494 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded are the tags Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is Fear_No_One/10X/TP/Loot/Backpack | SurvivalServers.com joined?

Connect with client.connect 15.204.65.149:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2634,gmrust,cs166494,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players 150 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166494
Build 166494 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded