StatusLive Servers online11,842 Players74,292 Populated3,699 Wiped · 3 h224 Interval5 min Date29 OCT 2026

DWG RG-S15326Server sheetchecked 8m ago

TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|

Online 15.204.68.133:28015 checked 8m ago

weekly wipes moddedoxide
Connect
Players now 0/ 175 0% full
7-day average0peak –
Rank#15,326top 69%
Last wipe22d agoweekly schedule
Next wipe5d 13hWed 4 Nov, 03:45 UTC
Fig. 1

Players

AveragePeak
0123414:0023:0008:0017:0003:0012:00

Hourly average and peak, UTC.

Fig. 1Players on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|
Fig. 2

Server performance

010020030040014:0023:0008:0017:0003:0012:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 7 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct11 Oct16 Oct20 Oct25 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Wednesday 4 November, 03:45 UTC, in 5d 13h. Its weekly schedule tag · low confidence

wipe-day peak5players, last three wipes

Coming wipes

  1. 5d 13hWed 4 Nov, 03:45 UTC
  2. 7d 5hThu 5 Nov, 19:00 UTCFW
  3. 12d 13hWed 11 Nov, 03:45 UTC
  4. 19d 13hWed 18 Nov, 03:45 UTC
  5. 26d 13hWed 25 Nov, 03:45 UTC
  6. 33d 13hWed 2 Dec, 03:45 UTC
  7. 35d 5hThu 3 Dec, 19:00 UTCFW
  8. 40d 13hWed 9 Dec, 03:45 UTC

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 03:45 UTC22d ago 5 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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03
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|, and is it up?

TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| is up at this moment. Counted from its reported uptime, the last restart was about 25 hours ago. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 7 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| show?

232 server fps on average over the last 48 hours, and never under 183. Counted at its highest: 50,998 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 5,316 MB. Players feel low fps and a climbing entity count as lag.

In which location is TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| hosted?

A region is not published by TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 15.204.68.133:28015.

What Rust version is recorded for TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?

Rust network protocol 2635 and build 168909 on Linux: that is what TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| runs. To join, your game must be on the same protocol; Steam handles the update.

Counts

What does the population history show for TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?

Current player count on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|: 0, of 175 slots. The seven-day mean on this server is 0 players.

Against other Rust servers, where is TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| placed?

Within the top 69% of all ranked servers: TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| at #15,326 for player hours, seven days recorded.

Wipe data

What is recorded on TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| on wipe day?

The recent wipes averaged a busiest count of 5 players. At 7 hours after the latest wipe the crowd was at its peak.

On TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|, when do wipes occur?

Its tag is followed for the prediction: too few of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|'s wipes are on record to confirm the schedule. Wednesday 4 November at 03:45 UTC is the date its next wipe is due. 22 days 10 hours ago the current world was made. A wipe every week is the schedule its tags set out.

Map and rules

Which rules and settings are recorded for TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?

No gather rate is stated in the name of TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. Plugins run: Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?

TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| runs a procedural map of size 3,000 with seed 1614537442, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?

The Rust Graphs lists that carry TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8| are: Modded Rust servers. These filters on the server list return it: Type: Modded; Server tag: Weekly ^w, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly.

On TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|, what is meant by each tag?

Tags published by TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp175 (Max players): 175 player slots; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^w (Weekly): The wipe cycle is one week; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

By what method do you join TITAN RUST | U.S |Solo/Duo/Trio/Quad/Max8|?

Connect with client.connect 15.204.68.133:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp175,ptrak,$r?,v2635,^w,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp175
Max players 175 player slots.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Wipe schedule

^w
Weekly The wipe cycle is one week.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded