StatusLive Servers online11,623 Players37,934 Populated2,921 Wiped · 3 h81 Interval5 min Date29 OCT 2026

DWG RG-S10712Server sheetchecked 14m ago

EDH | Rust Server [2x Gather, 5x Stack, QoL+]

Online 15.204.68.251:20572 checked 14m ago

2x moddedoxide
Connect
Players now 0/ 12 0% full
7-day average0peak 1
Rank#10,712top 48%
Last wipe27d agono schedule published
Next wipe7d 11hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeak
0123408:0017:0002:0011:0021:0006:00

Hourly average and peak, UTC.

Fig. 1Players on EDH | Rust Server [2x Gather, 5x Stack, QoL+]
Fig. 2

Server performance

05010015020008:0017:0002:0011:0021:0006:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k30 Sep6 Oct12 Oct17 Oct23 Oct29 Oct

Top 48% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 11h. The force wipe · high confidence

wipe-day peak1players, last three wipes

Coming wipes

  1. 7d 11hThu 5 Nov, 19:00 UTCFW
  2. 35d 11hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 1 Oct, 18:30 UTC FW27d ago 1 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
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412 / 400
02
Vital Rust - EU Monthly | 2x | Vanilla+ | No BP WipesEU · groups of 16+ · 2x · monthly · 601 on average
177 / 150
03
Atlas - US 2X Monthly | Vanilla+ | No BP WipesNA · groups of 16+ · 2x · monthly · 373 on average
94 / 150
04
EU RENEGADE 2x Monthly Main | 50% Upkeep | No BP Wipe | Noob FrEU · groups of 50+ · 2x · monthly · 350 on average
54 / 150
05
Magic Rust #18 — Vanilla 2x | Baйп 28.10EU · groups of 150+ · 2x · weekly · 330 on average
832 / 870
06
MIRAGE RUST | SUNDAY 2x | VANILLA+ | Wipe 25.10EU · groups of 300+ · 2x · weekly · 314 on average
73 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is EDH | Rust Server [2x Gather, 5x Stack, QoL+] online, and what uptime has been recorded?

At this moment EDH | Rust Server [2x Gather, 5x Stack, QoL+] is online. About 3 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. On 30 September 2026 is when Rust Graphs first saw it.

Is EDH | Rust Server [2x Gather, 5x Stack, QoL+] stable in the figures recorded?

Average server fps over the last 48 hours is 109; the lowest was 86. Counted at its highest: 71,361 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,860 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

A region is not published by EDH | Rust Server [2x Gather, 5x Stack, QoL+]. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 15.204.68.251:20572.

On which Rust version is EDH | Rust Server [2x Gather, 5x Stack, QoL+] running?

Rust network protocol 2635 and build 168909 on Linux: that is what EDH | Rust Server [2x Gather, 5x Stack, QoL+] runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

At the last refresh, EDH | Rust Server [2x Gather, 5x Stack, QoL+] recorded 0 players across 12 slots. Averaged across seven days, the player count is 0, with a peak of 1.

What rank has been recorded for EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

Player hours over seven days place EDH | Rust Server [2x Gather, 5x Stack, QoL+] at #10,712, within the top 48% of ranked servers.

Wipe data

What happens on EDH | Rust Server [2x Gather, 5x Stack, QoL+] on the day of a wipe?

An average of 1 players was recorded at the busiest point of its recent wipes. At 0 hours after the latest wipe the crowd was at its peak.

What wipe schedule has been recorded for EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

The force wipe is the only wipe at EDH | Rust Server [2x Gather, 5x Stack, QoL+], once a month. Every Rust server wipes at the force wipe on Thursday 5 November at 19:00 UTC, which is its next wipe. The current world has been in use since 27 days 10 hours ago.

Rules and settings

What settings and rules apply on EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

EDH | Rust Server [2x Gather, 5x Stack, QoL+] takes its gather rate from its name: 2x. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. The server browser lists it under Modded: plugins or settings change the game. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

Seed 296733043 and size 3,500 define the procedural map EDH | Rust Server [2x Gather, 5x Stack, QoL+] generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does EDH | Rust Server [2x Gather, 5x Stack, QoL+] appear among the Rust Graphs lists and filters?

On Rust Graphs, EDH | Rust Server [2x Gather, 5x Stack, QoL+] is placed in these lists: Servers with a 2x gather rate and Modded Rust servers. On the server list, these filters bring it up: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Gather rate: 2x.

On EDH | Rust Server [2x Gather, 5x Stack, QoL+], what is meant by each tag?

Tags published by EDH | Rust Server [2x Gather, 5x Stack, QoL+], and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp12 (Max players): Slots: 12; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

What is the way to connect to EDH | Rust Server [2x Gather, 5x Stack, QoL+]?

In Rust, press F1 and type client.connect 15.204.68.251:20572 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp12,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in standard Rust style.
mp12
Max players Slots: 12.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded