StatusLive Servers online11,649 Players46,030 Populated3,128 Wiped · 3 h109 Interval5 min Date29 OCT 2026

DWG RG-S15858Server sheetchecked 18d ago

typical TESTq

Offline 15.204.83.240:28017 checked 18d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,858top 72%
Last wipe22d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on typical TESTq
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k7 Oct9 Oct11 Oct13 Oct15 Oct17 Oct

Top 72% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 526 on average
297 / 300
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
275 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
24 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 278 on average
21 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
37 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 247 on average
122 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is typical TESTq online, and what uptime has been recorded?

typical TESTq is offline at this moment; 18 days 10 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 7 October 2026.

What location is recorded for typical TESTq?

There is no region published by typical TESTq. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 15.204.83.240:28017 is its address.

What Rust version is recorded for typical TESTq?

The platform is Linux and the version is Rust network protocol 2634 and build 167398 on typical TESTq. To join, your game must be on the same protocol; Steam handles the update.

Counts

What player count is recorded on typical TESTq?

No response from typical TESTq; the server was last seen 18 days 10 hours ago.

Against other Rust servers, where is typical TESTq placed?

Over the last seven days, typical TESTq records #15,858 for player hours: the top 72% of all ranked servers.

Schedules

Which times and days are wipes plotted at on typical TESTq?

The record of typical TESTq's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 22 days 3 hours ago the current world was made.

Rules and settings

Which rules and settings are recorded for typical TESTq?

No gather rate is stated in the name of typical TESTq. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for typical TESTq?

typical TESTq runs a procedural map, which the game generates.

Tags

Where does typical TESTq appear among the Rust Graphs lists and filters?

These Rust Graphs lists include typical TESTq: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On typical TESTq, what is meant by each tag?

gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): The slot count is 100; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): Your game must match protocol 2634 to join; cs167398 (Build): 167398 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty are the tags typical TESTq publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

What is the way to connect to typical TESTq?

Connect with client.connect 15.204.83.240:28017: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players The slot count is 100.
ts8
Group limit The default team size of 8 applies.
v2634
Protocol Your game must match protocol 2634 to join.
cs167398
Build 167398 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded