StatusLive Servers online11,886 Players99,275 Populated3,950 Wiped · 3 h394 Interval5 min Date29 OCT 2026

DWG RG-S13637Server sheetchecked 18d ago

Stephen's Playground

Offline 15.218.111.176:28015 checked 18d ago

Connect
Players now 1/ 10 10% full
7-day average0peak –
Rank#13,637top 62%
Last wipe19d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Stephen's Playground
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k10 Oct12 Oct13 Oct15 Oct16 Oct18 Oct

Top 62% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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02
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04
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Stephen's Playground, and is it online now?

The current state of Stephen's Playground is offline, with the last sighting 18 days 11 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 10 October 2026 is when Rust Graphs first saw it.

In which location is Stephen's Playground hosted?

No region is published by Stephen's Playground. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 15.218.111.176:28015 is its address.

On which Rust version is Stephen's Playground running?

On Windows, Stephen's Playground runs Rust network protocol 2634 and build 167398. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Stephen's Playground?

The latest refresh records Stephen's Playground as offline, last seen 18 days 11 hours ago.

What rank has been recorded for Stephen's Playground?

Over the last seven days, Stephen's Playground records #13,637 for player hours: the top 62% of all ranked servers.

Wipe times

Which times and days are wipes plotted at on Stephen's Playground?

The record of Stephen's Playground's wipes is too short to tell its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 19 days ago.

Map and rules

What settings and rules apply on Stephen's Playground?

Gather rate for Stephen's Playground: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

On which map is Stephen's Playground played?

Stephen's Playground runs a procedural map, which the game generates.

Tags

On Rust Graphs, which lists and filters contain Stephen's Playground?

These Rust Graphs lists include Stephen's Playground: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Stephen's Playground?

The game's server browser reads these tags from Stephen's Playground: gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

By what method do you join Stephen's Playground?

Connect with client.connect 15.218.111.176:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs167398,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded