StatusLive Servers online11,869 Players103,347 Populated3,962 Wiped · 3 h552 Interval5 min Date29 OCT 2026

DWG RG-S15289Server sheetchecked 1d ago

My Rust Server | ScalaCube

Offline 15.235.13.214:2684 checked 1d ago

Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,289top 69%
Last wipe2d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

AveragePeak
0123420:0021:00

Hourly average and peak, UTC.

Fig. 1Players on My Rust Server | ScalaCube
Fig. 2

Server performance

010020030040020:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 26 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average
314 / 325
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average
383 / 425
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average
950 / 1000
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average
47 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
980 / 1000
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 238 on average
774 / 800
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for My Rust Server | ScalaCube, and is it up?

My Rust Server | ScalaCube is offline at this moment; 46 hours ago is when it was last seen. About 1 hours ago is when it last restarted, measured from the uptime it reports. 19 of 48 hours up over the last 2 full days, which is 40% of the time. On 26 October 2026 is when Rust Graphs first saw it.

What does the recorded performance of My Rust Server | ScalaCube show?

212 server fps on average over the last 48 hours, and never under 212. Counted at its highest: 89,746 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,660 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for My Rust Server | ScalaCube?

No region is published by My Rust Server | ScalaCube. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 15.235.13.214:2684.

On which Rust version is My Rust Server | ScalaCube running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on My Rust Server | ScalaCube. The same protocol is required for joining, and Steam updates your game to it.

Population

What does the population history show for My Rust Server | ScalaCube?

No response from My Rust Server | ScalaCube; the server was last seen 46 hours ago. Averaged across seven days, the player count is 0.

Against other Rust servers, where is My Rust Server | ScalaCube placed?

Within the top 69% of all ranked servers: My Rust Server | ScalaCube at #15,289 for player hours, seven days recorded.

Schedules

What wipe schedule has been recorded for My Rust Server | ScalaCube?

My Rust Server | ScalaCube's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 2 days 21 hours ago.

Rules and settings

What settings and rules apply on My Rust Server | ScalaCube?

Gather rate for My Rust Server | ScalaCube: not stated in the name. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

On which map is My Rust Server | ScalaCube played?

Size 4,000 with seed 12345: that is the procedural map My Rust Server | ScalaCube runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain My Rust Server | ScalaCube?

These Rust Graphs lists include My Rust Server | ScalaCube: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On My Rust Server | ScalaCube, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): 20 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags My Rust Server | ScalaCube publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to My Rust Server | ScalaCube?

Enter client.connect 15.235.13.214:2684 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players 20 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded