StatusLive Servers online11,757 Players71,901 Populated3,470 Wiped · 3 h213 Interval5 min Date29 OCT 2026

DWG RG-S3505Server sheetchecked 10m ago

[SEA] War Philippines: Bisaya vs. Tagalog 3x

Online 15.235.160.14:60407 checked 10m ago

3x weekly wipes vanillamoddedoxide
Connect
Players now 2/ 150 1% full
7-day average1peak 5
Rank#3,505top 16%
Last wipe6d agoweekly schedule
Next wipe8hFri 30 Oct, 07:13 UTC
Fig. 1

Players

AveragePeak
00.511.5200:0009:0019:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on [SEA] War Philippines: Bisaya vs. Tagalog 3x
Fig. 2

Server performance

010020030040000:0009:0019:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 16% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

fixed weekdays

Next wipe Friday 30 October, 07:13 UTC, in 8h. Every Friday at 07:13 UTC · high confidence

usual gap7 daysbetween real wipes
on rhythm83%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 3

Coming wipes

  1. 8hFri 30 Oct, 07:13 UTC
  2. 6d 19hThu 5 Nov, 19:00 UTCFW
  3. 7d 8hFri 6 Nov, 07:13 UTC
  4. 14d 8hFri 13 Nov, 07:13 UTC
  5. 21d 8hFri 20 Nov, 07:13 UTC
  6. 28d 8hFri 27 Nov, 07:13 UTC
  7. 34d 19hThu 3 Dec, 19:00 UTCFW
  8. 35d 8hFri 4 Dec, 07:13 UTC

The first 48 hours of its last wipes

Fri 23 OctFri 16 OctFri 9 Oct
02468+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 5, 33 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 07:13 UTC6d ago 5 – running 0
Fri 16 Oct, 07:11 UTC13d ago 1 halved by day 3 7 days 0
Fri 9 Oct, 07:19 UTC20d ago 1 halved by day 3 7 days 0
Fri 2 Oct, 03:15 UTC27d ago 2 halved by day 6 7.2 days 0
Fri 25 Sep, 07:11 UTC34d ago 1 halved by day 1 6.8 days 0
Fri 18 Sep, 07:11 UTC41d ago 2 halved by day 4 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for [SEA] War Philippines: Bisaya vs. Tagalog 3x, and is it up?

Right now, [SEA] War Philippines: Bisaya vs. Tagalog 3x is recorded as online. Counted from its reported uptime, the last restart was about 1 minutes ago. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

Is [SEA] War Philippines: Bisaya vs. Tagalog 3x stable in the figures recorded?

Average server fps over the last 48 hours is 132; the lowest was 4. Counted at its highest: 77,541 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,116 MB. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [SEA] War Philippines: Bisaya vs. Tagalog 3x?

Its name points to Asia, though [SEA] War Philippines: Bisaya vs. Tagalog 3x publishes no region tag. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 15.235.160.14:60407.

What Rust version is recorded for [SEA] War Philippines: Bisaya vs. Tagalog 3x?

On Linux, [SEA] War Philippines: Bisaya vs. Tagalog 3x runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Player data

How many players are plotted on [SEA] War Philippines: Bisaya vs. Tagalog 3x?

At the last refresh, [SEA] War Philippines: Bisaya vs. Tagalog 3x recorded 2 players across 150 slots. Averaged across seven days, the player count is 1, with a peak of 5. The 48-hour peak falls at 01:00 UTC, averaging 2 players.

In the rankings, which position does [SEA] War Philippines: Bisaya vs. Tagalog 3x hold?

Player hours over seven days place [SEA] War Philippines: Bisaya vs. Tagalog 3x at #3,505, within the top 16% of ranked servers.

Wipe times

What is recorded on [SEA] War Philippines: Bisaya vs. Tagalog 3x on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 33 hours after the latest wipe the crowd was at its peak. Up to the next wipe, the crowd in 0% of its recent wipes stayed above half that peak. In the other cases the crowd was below half by day 3.

What wipe schedule has been recorded for [SEA] War Philippines: Bisaya vs. Tagalog 3x?

The wipe rhythm at [SEA] War Philippines: Bisaya vs. Tagalog 3x is every Friday at 07:13 UTC. Friday 30 October at 07:13 UTC is the date its next wipe is due. The world it runs now was made 6 days 15 hours ago. A wipe every week is the schedule its tags set out.

Rules and settings

Which rules and settings are recorded for [SEA] War Philippines: Bisaya vs. Tagalog 3x?

[SEA] War Philippines: Bisaya vs. Tagalog 3x takes its gather rate from its name: 3x. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Its own label is vanilla, meaning no changed rates, kits or rules: the game as Facepunch ships it. VAC is on: that is Valve's anti-cheat.

On which map is [SEA] War Philippines: Bisaya vs. Tagalog 3x played?

[SEA] War Philippines: Bisaya vs. Tagalog 3x runs a procedural map of size 3,600 with seed 1908482297, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

On Rust Graphs, which lists and filters contain [SEA] War Philippines: Bisaya vs. Tagalog 3x?

The Rust Graphs lists that carry [SEA] War Philippines: Bisaya vs. Tagalog 3x are: 3x Rust servers, plotted and Modded Rust servers. These filters on the server list return it: Region: Asia; Type: Vanilla and Modded; Server tag: Weekly ^w, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Gather rate: 3x.

On [SEA] War Philippines: Bisaya vs. Tagalog 3x, what is meant by each tag?

Tags published by [SEA] War Philippines: Bisaya vs. Tagalog 3x, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): Slots: 150; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): 168909 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^w (Weekly): Every week it wipes; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to [SEA] War Philippines: Bisaya vs. Tagalog 3x?

In Rust, press F1 and type client.connect 15.235.160.14:60407 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. You will find its website at https://discord.com/invite/t7zrRx4gEb.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players Slots: 150.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build 168909 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^w
Weekly Every week it wipes.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded