StatusLive Servers online11,894 Players99,159 Populated3,939 Wiped · 3 h396 Interval5 min Date29 OCT 2026

DWG RG-S0604Server sheetchecked 7m ago

[SEA] Rust Manila 2x | Biweekly

Online EA 15.235.160.24:60404 checked 7m ago

2x biweekly wipes moddedoxide
Connect
Players now 106/ 150 71% full
7-day average24peak 114
Rank#604top 3% · #25 in EA
Last wipe11h agobiweekly schedule
Next wipe7d 1hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

AveragePeakWipe
05010015020018:0003:0012:0021:0006:0015:00Wiped Thu 29 Oct, 05:12 UTCWIPE

Hourly average and peak, UTC.

Fig. 1Players on [SEA] Rust Manila 2x | Biweekly
Fig. 2

Server performance

Server fpsWipe
05010015020018:0003:0012:0021:0006:0015:00Wiped Thu 29 Oct, 05:12 UTCWIPE

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep28 Sep6 Oct13 Oct21 Oct29 Oct

Top 3% of all ranked servers, top 5% in EA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

from its schedule tag

Next wipe Thursday 5 November, 19:00 UTC, in 7d 1h. The force wipe · high confidence

usual gap10.5 daysbetween real wipes
on rhythm20%of its recent wipes
wipe-day peak39players, last three wipes
crowd held25%else halves by day 2

Coming wipes

  1. 7d 1hThu 5 Nov, 19:00 UTCFW
  2. 13d 12hThu 12 Nov, 05:12 UTC
  3. 27d 12hThu 26 Nov, 05:12 UTC
  4. 35d 1hThu 3 Dec, 19:00 UTCFW
  5. 41d 12hThu 10 Dec, 05:12 UTC

The first 48 hours of its last wipes

Thu 15 OctThu 15 OctThu 1 Oct
020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 58, 41 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 29 Oct, 05:12 UTC11h ago – – running 0
Thu 15 Oct, 22:06 UTC13d ago 58 – – 8
Thu 15 Oct, 04:53 UTC14d ago 57 – 0.7 days 0
Thu 1 Oct, 18:45 UTC FW27d ago 2 held half 13.4 days 0
Mon 21 Sep, 06:00 UTC38d ago 3 halved by day 1 10.5 days 0
Mon 14 Sep, 06:01 UTC45d ago 1 halved by day 2 7 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
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Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is [SEA] Rust Manila 2x | Biweekly online, and what uptime has been recorded?

At this moment [SEA] Rust Manila 2x | Biweekly is online. About 9 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 13 September 2026.

What does the recorded performance of [SEA] Rust Manila 2x | Biweekly show?

102 server fps on average over the last 48 hours, and never under 62. Counted at its highest: 141,741 entities, buildings, deployables and the rest of the world included. 4,425 MB is the memory peak. What players feel as lag is low fps together with a climbing entity count.

What location is recorded for [SEA] Rust Manila 2x | Biweekly?

In Asia [SEA] Rust Manila 2x | Biweekly lists itself, tagged EA. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 15.235.160.24:60404 is its address.

On which Rust version is [SEA] Rust Manila 2x | Biweekly running?

Rust network protocol 2635 and build 168909 on Linux: that is what [SEA] Rust Manila 2x | Biweekly runs. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on [SEA] Rust Manila 2x | Biweekly?

106 of 150 slots on [SEA] Rust Manila 2x | Biweekly are taken at the latest refresh. The seven-day mean is 24 players; the peak over the same period is 114. Averaged over the last 48 hours, the player count is highest at 15:00 UTC: 111 players.

In the rankings, which position does [SEA] Rust Manila 2x | Biweekly hold?

Across seven days, player hours give [SEA] Rust Manila 2x | Biweekly #604 globally and #25 in Asia, a top 3% position among ranked servers.

Schedules

What is recorded on [SEA] Rust Manila 2x | Biweekly on wipe day?

At their busiest, its recent wipes drew 39 players on average. 41 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 25% of its recent wipes. On the wipes where it did not hold, the crowd dropped below half by day 2.

What wipe schedule has been recorded for [SEA] Rust Manila 2x | Biweekly?

Too few of [SEA] Rust Manila 2x | Biweekly's wipes are on record for its schedule to be confirmed, so its tag is followed for the prediction. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 11 hours ago the current world was made. The tags state a wipe schedule at two-week intervals.

Map and rules

Which settings does [SEA] Rust Manila 2x | Biweekly run, and what rules?

[SEA] Rust Manila 2x | Biweekly takes its gather rate from its name: 2x. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Listed as Modded in the server browser: the game is changed by plugins or settings. The plugin count is Oxide. VAC is off: that is Valve's anti-cheat.

On which map is [SEA] Rust Manila 2x | Biweekly played?

[SEA] Rust Manila 2x | Biweekly runs a procedural map of size 3,800 with seed 1337, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map. The name of the map reads: Kabisera ng Pilipinas.

Tags

On Rust Graphs, which lists and filters contain [SEA] Rust Manila 2x | Biweekly?

The Rust Graphs lists that carry [SEA] Rust Manila 2x | Biweekly are: Servers with a 2x gather rate and Modded Rust servers. On the server list, these filters bring it up: Region: Asia; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 24 hours; Gather rate: 2x; Players now: At least 100; Average players: 10+ on average.

On [SEA] Rust Manila 2x | Biweekly, what is meant by each tag?

Tags published by [SEA] Rust Manila 2x | Biweekly, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp150 (Max players): Slots: 150; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty; ^b (Biweekly): The wipe cycle is two weeks; ^o (Oxide): The plugin framework is Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; EA (East Asia): The browser's listing places it under East Asia. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to [SEA] Rust Manila 2x | Biweekly?

In Rust, press F1 and type client.connect 15.235.160.24:60404 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://discord.com/invite/X4DyXjt5S is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp150,ptrak,$r?,v2635,^b,EA,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp150
Max players Slots: 150.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Wipe schedule

^b
Biweekly The wipe cycle is two weeks.

Mods and access

^o
Oxide The plugin framework is Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

EA
East Asia The browser's listing places it under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded