DWG RG-S6125Server sheetchecked 8m ago
Mirsh's Private Server
Online 15.235.23.40:27961 checked 8m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 27% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 13 Oct, 03:24 UTC16d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is Mirsh's Private Server, and is it online now?
At this moment Mirsh's Private Server is online. About 32 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. The first sighting of it by Rust Graphs was on 10 October 2026.
What does the recorded performance of Mirsh's Private Server show?
Average server fps over the last 48 hours is 240; the lowest was 238. Counted at its highest: 9,009 entities, buildings, deployables and the rest of the world included. Memory use peaked at 2,370 MB. Players feel low fps and a climbing entity count as lag.
What location is recorded for Mirsh's Private Server?
No region is published by Mirsh's Private Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 15.235.23.40:27961.
What Rust version is recorded for Mirsh's Private Server?
Rust network protocol 2635 and build 168909 on Linux: that is what Mirsh's Private Server runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
How many players are plotted on Mirsh's Private Server?
0 of 2 slots on Mirsh's Private Server are taken at the latest refresh. Averaged across seven days, the player count is 0, with a peak of 1. Over the last 48 hours the busiest hour was 00:00 UTC, at an average of 1 players.
In the rankings, which position does Mirsh's Private Server hold?
Player hours over seven days place Mirsh's Private Server at #6,125, within the top 27% of ranked servers.
Wipe data
On Mirsh's Private Server, what does the data show for wipe day?
The recent wipes averaged a busiest count of 1 players. 0 hours after the latest wipe, the crowd peaked.
What wipe schedule has been recorded for Mirsh's Private Server?
Mirsh's Private Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 16 days 12 hours ago.
Rules and settings
Which rules and settings are recorded for Mirsh's Private Server?
No gather rate is stated in the name of Mirsh's Private Server. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.
What is the map for Mirsh's Private Server?
Mirsh's Private Server runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Mirsh's Private Server appear among the Rust Graphs lists and filters?
The Rust Graphs lists that carry Mirsh's Private Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on Mirsh's Private Server?
Tags published by Mirsh's Private Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): 2 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
What is the way to connect to Mirsh's Private Server?
Connect with client.connect 15.235.23.40:27961: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp2,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust
mp2
ts8
v2635
cs168909
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.