StatusLive Servers online11,613 Players33,251 Populated2,788 Wiped · 3 h71 Interval5 min Date29 OCT 2026

DWG RG-S4546Server sheetchecked 9m ago

A Shockbyte Rust Server

Online 15.235.23.53:28500 checked 9m ago

Connect
Players now 3/ 10 30% full
7-day average0peak 5
Rank#4,546top 20%
Last wipe6d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123407:0016:0001:0010:0020:0005:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

010020030040007:0016:0001:0010:0020:0005:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
12k4k6k8k23 Oct24 Oct25 Oct27 Oct28 Oct29 Oct

Top 20% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

wipe-day peak4players, last three wipes

The first 48 hours of its last wipes

01234+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 4, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Thu 22 Oct, 23:53 UTC6d ago 4 – running 3

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 537 on average
164 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
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03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
18 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 281 on average
15 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 248 on average
76 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is A Shockbyte Rust Server online, and what uptime has been recorded?

Right now, A Shockbyte Rust Server is recorded as online. About 2 days 14 hours ago is when it last restarted, measured from the uptime it reports. For the last 6 full days the record is 143 of 144 hours up, 99% of the time. On 22 October 2026 is when Rust Graphs first saw it.

How does A Shockbyte Rust Server perform, as measured?

The last 48 hours give an average of 214 server fps and a floor of 176. Counted at its highest: 49,345 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 3,647 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for A Shockbyte Rust Server?

There is no region published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 15.235.23.53:28500 is its address.

On which Rust version is A Shockbyte Rust Server running?

The platform is Linux and the version is Rust network protocol 2635 and build 168909 on A Shockbyte Rust Server. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for A Shockbyte Rust Server?

3 of 10 slots on A Shockbyte Rust Server are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 5. The 48-hour peak falls at 23:00 UTC, averaging 3 players.

What rank has been recorded for A Shockbyte Rust Server?

Over the last seven days, A Shockbyte Rust Server records #4,546 for player hours: the top 20% of all ranked servers.

Schedules

On A Shockbyte Rust Server, what does the data show for wipe day?

At their busiest, its recent wipes drew 4 players on average. 0 hours after the latest wipe, the crowd peaked.

Which times and days are wipes plotted at on A Shockbyte Rust Server?

A Shockbyte Rust Server's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 6 days 6 hours ago.

Rules and settings

Which rules and settings are recorded for A Shockbyte Rust Server?

The name of A Shockbyte Rust Server records no gather rate. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is A Shockbyte Rust Server played?

Seed 1393169208 and size 3,000 define the procedural map A Shockbyte Rust Server generates in game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?

These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meaning is attached to each tag on A Shockbyte Rust Server?

gmrust (Game mode): Standard survival, as Rust plays; mp10 (Max players): Slots: 10; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags A Shockbyte Rust Server publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

What is the way to connect to A Shockbyte Rust Server?

In Rust, press F1 and type client.connect 15.235.23.53:28500 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp10
Max players Slots: 10.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build The game build is 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded