StatusLive Servers online11,765 Players73,690 Populated3,473 Wiped · 3 h229 Interval5 min Date29 OCT 2026

DWG RG-S8003Server sheetchecked 8m ago

A Shockbyte Rust Server

Online 15.235.23.54:27577 checked 8m ago

Connect
Players now 0/ 48 0% full
7-day average0peak 1
Rank#8,003top 36%
No wipesresets5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe–resets, no wipes
Fig. 1

Players

AveragePeak
00.250.50.75123:0008:0017:0003:0012:0021:00

Hourly average and peak, UTC.

Fig. 1Players on A Shockbyte Rust Server
Fig. 2

Server performance

010020030040023:0008:0017:0003:0012:0021:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 36% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Log

World resets

a new world every few hours; none of these counts as a wipe
WipedPeakCrowdLastedPlayers before
Wed 28 Oct, 15:41 UTC1d ago – – – 0
Sun 25 Oct, 18:49 UTC4d ago – – – 1
Sun 25 Oct, 18:34 UTC4d ago – – – 0
Sun 25 Oct, 16:01 UTC4d ago 1 halved by day 1 3 days 0
Sat 24 Oct, 20:08 UTC5d ago 1 – 0.8 days 0
Table 1Wipe log
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02
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03
Magic Rust — Long | Kлaccикa x1 | Pycc | JUST WIPED 29.10EU · no group limit · 1x · 70 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is A Shockbyte Rust Server online, and what uptime has been recorded?

Right now, A Shockbyte Rust Server is recorded as online. The uptime it reports puts the last restart at about 29 hours ago. For the last 4 full days the record is 95 of 96 hours up, 99% of the time. First seen by Rust Graphs on 24 October 2026.

What does the recorded performance of A Shockbyte Rust Server show?

248 server fps on average over the last 48 hours, and never under 232. Counted at its highest: 17,304 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 2,683 MB. Players feel low fps and a climbing entity count as lag.

In which location is A Shockbyte Rust Server hosted?

No region is published by A Shockbyte Rust Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. You will find it at 15.235.23.54:27577.

What Rust version is recorded for A Shockbyte Rust Server?

Rust network protocol 2635 and build 168909 on Linux: that is what A Shockbyte Rust Server runs. The same protocol is required for joining, and Steam updates your game to it.

Population

How many players are plotted on A Shockbyte Rust Server?

Current player count on A Shockbyte Rust Server: 0, of 48 slots. The seven-day mean is 0 players; the peak over the same period is 1. Averaged over the last 48 hours, the player count is highest at 17:00 UTC: 1 players.

What rank has been recorded for A Shockbyte Rust Server?

Over the last seven days, A Shockbyte Rust Server records #8,003 for player hours: the top 36% of all ranked servers.

Schedules

What wipe schedule has been recorded for A Shockbyte Rust Server?

No wipe schedule is kept for A Shockbyte Rust Server. The world is replaced every few hours, and such resets are not wipes.

Rules and settings

Which rules and settings are recorded for A Shockbyte Rust Server?

No gather rate is stated in the name of A Shockbyte Rust Server. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is A Shockbyte Rust Server played?

Seed 50000 and size 1,500 define the procedural map A Shockbyte Rust Server generates in game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain A Shockbyte Rust Server?

These Rust Graphs lists include A Shockbyte Rust Server: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 3 days.

On A Shockbyte Rust Server, what is meant by each tag?

Tags published by A Shockbyte Rust Server, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp48 (Max players): Slots: 48; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): The region code field is empty. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

How to join

How is A Shockbyte Rust Server joined?

Connect with client.connect 15.235.23.54:27577: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp48,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp48
Max players Slots: 48.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded