StatusLive Servers online11,667 Players48,316 Populated3,167 Wiped · 3 h118 Interval5 min Date29 OCT 2026

DWG RG-S15335Server sheetchecked 10m ago

[NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |

Online NA 15.235.31.82:28015 checked 10m ago

moddedoxide
Connect
Players now 0/ 75 0% full
7-day average0peak –
Rank#15,335top 69% · #1509 in NA
Last wipe20d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
0123410:0019:0004:0012:0022:0007:00

Hourly average and peak, UTC.

Fig. 1Players on [NA-East] DRONE CTF | Capture the Flag | C4...
Fig. 2

Server performance

010020030040010:0019:0004:0012:0022:0007:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k25 Sep2 Oct9 Oct15 Oct22 Oct29 Oct

Top 69% of all ranked servers, top 81% in NA. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap4 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak1players, last three wipes
crowd held100%of its cycles kept half the crowd

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 01:55 UTC20d ago 1 – running 1
Fri 2 Oct, 16:09 UTC26d ago 1 held half 6.4 days 0
Thu 1 Oct, 02:13 UTC28d ago 1 – 1.6 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Scrapland x10000000 |BATTLEFIELD|KITS|TP|CLANS|SKINBOX|PVP|NA · groups of 35+ · 1e+07x · weekly · 138 on average
17 / 200
02
Oh Shit 100x | PvP | Loot+ | Shop | Kits | Raidable Bases | AirNA · groups of 8+ · 100x · weekly · 19 on average
6 / 200
03
SLAYERS.GG 100x #1 PVP ZOMBIES|PLANES|CLANS|SKIN|KITS|NOBP|TPNA · groups of 10+ · 100x · weekly · 2 on average
4 / 100
04
Doomsday 1000X - |Raidable bases |Kits |RP Store |Persistent BaNA · groups of 12+ · 1000x · biweekly · 2 on average
0 / 100
05
[NA] WOLFPACK.GG 1000x [No BPs | Kits | Shop | TP | VIP]NA · groups of 100+ · 1000x · monthly · 2 on average
0 / 200
06
US |EXO 100X|PvP|10MAX|Kits|ClanCores|Roams|Raidable BasesNA · groups of 10+ · 100x · weekly · 2 on average
1 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

Is [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | online, and what uptime has been recorded?

[NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | is up at this moment. About 6 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 167 of 168 hours up, 99% of the time. First seen by Rust Graphs on 25 September 2026.

How does [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | perform, as measured?

232 server fps on average over the last 48 hours, and never under 222. Counted at its highest: 11,381 entities, buildings, deployables and the rest of the world included. Memory use peaked at 4,610 MB. What players feel as lag is low fps together with a climbing entity count.

In which location is [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | hosted?

With its NA tag, [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | lists itself in North America. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 15.235.31.82:28015.

On which Rust version is [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | running?

Rust network protocol 2635 and build 167231 on Linux: that is what [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | runs. To join, your game must be on the same protocol; Steam handles the update.

Player data

What does the population history show for [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |?

0 of 75 slots on [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | are taken at the latest refresh. The seven-day mean on this server is 0 players.

Against other Rust servers, where is [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | placed?

Across seven days, player hours give [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | #15,335 globally and #1,509 in North America, a top 69% position among ranked servers.

Wipe data

On [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |, what does the data show for wipe day?

The recent wipes averaged a busiest count of 1 players. At 0 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 100% of its recent wipes.

Which times and days are wipes plotted at on [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |?

No next wipe can be predicted for [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 20 days 7 hours ago.

Rules and settings

What settings and rules apply on [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |?

No gather rate is stated in the name of [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |. The group limit is 8 players, the game's default. It runs the battlefield game mode, fast PvP with kits and high rates. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Oxide. VAC is on: that is Valve's anti-cheat.

What is the map for [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |?

[NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | runs a procedural map of size 1,500 with seed 50000, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Tags

Where does [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | appear among the Rust Graphs lists and filters?

On Rust Graphs, [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams | is placed in these lists: Modded Rust servers, Rust battlefield servers and Rust server list: North America. On the server list, these filters bring it up: Region: North America; Type: Modded; Server tag: Battlefield ^i, Modded ^z and Oxide ^o; Group limit: 5 or more.

On [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |, what is meant by each tag?

Tags published by [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp75 (Max players): The slot count is 75; ts8 (Group limit): The team limit is 8, which is the game default; v2635 (Protocol): To join, your game must be on protocol 2635; cs167231 (Build): 167231 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^i (Battlefield): Kits and high rates drive fast PvP; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded; NA (North America): The browser's listing places it under North America. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to [NA-East] DRONE CTF | Capture the Flag | C4 Drones | 2 Teams |?

Connect with client.connect 15.235.31.82:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp75,ptrak,$r?,v2635,^i,NA,gmrust,cs167231,ts8,^o^z

Game

gmrust
Game mode Standard survival, as Rust plays.
mp75
Max players The slot count is 75.
ts8
Group limit The team limit is 8, which is the game default.
v2635
Protocol To join, your game must be on protocol 2635.
cs167231
Build 167231 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Gameplay

^i
Battlefield Kits and high rates drive fast PvP.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded The game is changed by plugins or settings; the listing is Modded.

Region

NA
North America The browser's listing places it under North America.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded