StatusLive Servers online11,644 Players41,758 Populated2,886 Wiped · 3 h106 Interval5 min Date30 OCT 2026

DWG RG-S15409Server sheetchecked 9d ago

My Rust Server | ScalaCube

Offline 15.235.53.132:2534 checked 9d ago

Connect
Players now 0/ 20 0% full
7-day average0peak –
Rank#15,409top 69%
Last wipe9d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust Server | ScalaCube
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct21 Oct23 Oct24 Oct26 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 477 on average
46 / 250
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 321 on average
84 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 284 on average
217 / 250
04
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 279 on average
7 / 100
05
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average
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06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 258 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

Is My Rust Server | ScalaCube online, and what uptime has been recorded?

Last seen 9 days 3 hours ago; right now My Rust Server | ScalaCube is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 20 October 2026 is when Rust Graphs first saw it.

What location is recorded for My Rust Server | ScalaCube?

No region is published by My Rust Server | ScalaCube. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 15.235.53.132:2534 is its address.

On which Rust version is My Rust Server | ScalaCube running?

On Linux, My Rust Server | ScalaCube runs Rust network protocol 2634 and build 167781. Steam updates your game, which must be on the same protocol for you to join.

Counts

What player count is recorded on My Rust Server | ScalaCube?

My Rust Server | ScalaCube is not responding at the latest refresh; the last record of it online is 9 days 3 hours ago.

Against other Rust servers, where is My Rust Server | ScalaCube placed?

Over the last seven days, My Rust Server | ScalaCube records #15,409 for player hours: the top 69% of all ranked servers.

Wipe data

On My Rust Server | ScalaCube, when do wipes occur?

My Rust Server | ScalaCube's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 9 days 9 hours ago.

Rules and settings

Which rules and settings are recorded for My Rust Server | ScalaCube?

The name of My Rust Server | ScalaCube records no gather rate. The group limit is 8 players, the game's default. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. The server browser lists it under Community. Anti-cheat: VAC, from Valve, is on.

Which map has My Rust Server | ScalaCube loaded?

Size 4,000 with seed 12345: that is the procedural map My Rust Server | ScalaCube runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Filters

On Rust Graphs, which lists and filters contain My Rust Server | ScalaCube?

These Rust Graphs lists include My Rust Server | ScalaCube: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

On My Rust Server | ScalaCube, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp20 (Max players): Slots: 20; ts8 (Group limit): The team limit is 8, which is the game default; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags My Rust Server | ScalaCube publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Connect

How is My Rust Server | ScalaCube joined?

Connect with client.connect 15.235.53.132:2534: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp20,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp20
Max players Slots: 20.
ts8
Group limit The team limit is 8, which is the game default.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded