DWG RG-S13349Server sheetchecked 43d ago
TroubleChute
Offline 150.228.105.125:28015 checked 43d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
How reliable is TroubleChute, and is it online now?
Last seen 43 days 5 hours ago; right now TroubleChute is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 16 September 2026.
What location is recorded for TroubleChute?
There is no region published by TroubleChute. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 150.228.105.125:28015.
On which Rust version is TroubleChute running?
The platform is Windows and the version is Rust network protocol 2633 and build 163794 on TroubleChute. To join, your game must be on the same protocol; Steam handles the update.
Player data
What does the population history show for TroubleChute?
No response from TroubleChute; the server was last seen 43 days 5 hours ago.
In the rankings, which position does TroubleChute hold?
Within the top – of all ranked servers: TroubleChute at #13,349 for player hours, seven days recorded.
Wipe data
What wipe schedule has been recorded for TroubleChute?
The record of TroubleChute's wipes is too short to tell its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 43 days 7 hours ago.
Settings
Which rules and settings are recorded for TroubleChute?
The name of TroubleChute records no gather rate. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has TroubleChute loaded?
TroubleChute runs a procedural map, which the game generates.
Filters
On Rust Graphs, which lists and filters contain TroubleChute?
The Rust Graphs lists that carry TroubleChute are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on TroubleChute?
The game's server browser reads these tags from TroubleChute: gmrust (Game mode): Survival in standard Rust style; mp10 (Max players): 10 player slots; ts8 (Group limit): The default team size of 8 applies; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): 163794 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
By what method do you join TroubleChute?
In Rust, press F1 and type client.connect 150.228.105.125:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp10,ptrak,$r?,v2633,gmrust,cs163794,ts8
Game
gmrust
mp10
ts8
v2633
cs163794
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.