DWG RG-S16557Server sheetchecked 27d ago
MyLocalTest
Offline 150.228.63.234:28015 checked 27d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 11:41 UTC27d ago | 0 | – | running | 1 |
| Wed 30 Sep, 09:00 UTC28d ago | 1 | – | 1.1 days | 1 |
| Tue 29 Sep, 18:20 UTC29d ago | 1 | – | 0.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for MyLocalTest, and is it up?
MyLocalTest is offline at this moment; 27 days 11 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 29 September 2026.
What location is recorded for MyLocalTest?
A region is not published by MyLocalTest. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 150.228.63.234:28015 is its address.
On which Rust version is MyLocalTest running?
Rust network protocol 2634 and build 166235 on Windows: that is what MyLocalTest runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on MyLocalTest?
MyLocalTest is not responding at the latest refresh; the last record of it online is 27 days 11 hours ago.
What rank has been recorded for MyLocalTest?
Within the top 70% of all ranked servers: MyLocalTest at #16,557 for player hours, seven days recorded.
Wipe data
What is recorded on MyLocalTest on wipe day?
At their busiest, its recent wipes drew 1 players on average. At 0 hours after the latest wipe the crowd was at its peak.
Which times and days are wipes plotted at on MyLocalTest?
No next wipe can be predicted for MyLocalTest: its wipes fall at irregular times. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 27 days 11 hours ago.
Rules and settings
What settings and rules apply on MyLocalTest?
Gather rate for MyLocalTest: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Which map has MyLocalTest loaded?
MyLocalTest runs a procedural map, which the game generates.
Lists and filters
Where does MyLocalTest appear among the Rust Graphs lists and filters?
On Rust Graphs, MyLocalTest is placed in these lists: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on MyLocalTest?
Tags published by MyLocalTest, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp1 (Max players): Slots: 1; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166235 (Build): The game build is 166235; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Joining the server
How is MyLocalTest joined?
In Rust, press F1 and type client.connect 150.228.63.234:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp1,ptrak,$r?,v2634,gmrust,cs166235,ts8
Game
gmrust
mp1
ts8
v2634
cs166235
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.