StatusLive Servers online11,802 Players70,703 Populated3,677 Wiped · 3 h121 Interval5 min Date28 OCT 2026

DWG RG-S9104Server sheetchecked 1d ago

Vanilla Server

Offline 151.177.8.19:28015 checked 1d ago

Connect
Players now 1/ 3 33% full
7-day average1peak 1
Rank#9,104top 41%
Last wipe4d agono schedule published
Next wipe–no rhythm it keeps
Fig. 1

Players

AveragePeak
00.250.50.75122:0016:0017:0018:0019:00

Hourly average and peak, UTC.

Fig. 1Players on Vanilla Server
Fig. 2

Server performance

010020030040022:0016:0017:0018:0019:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 27 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep3 Oct11 Oct17 Oct22 Oct28 Oct

Top 41% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

usual gap6.3 daysbetween real wipes
on rhythm0%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 2

The first 48 hours of its last wipes

Sat 24 OctMon 12 OctSun 11 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 24 Oct, 11:22 UTC4d ago 1 – running 0
Mon 12 Oct, 18:57 UTC16d ago 2 halved by day 2 11.7 days 0
Sun 11 Oct, 18:36 UTC17d ago 2 – 1 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average
510 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
340 / 400
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average
39 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average
36 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average
109 / 150
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average
125 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for Vanilla Server, and is it up?

The current state of Vanilla Server is offline, with the last sighting 26 hours ago. About 2 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 11 of 168 hours up, 7% of the time. On 27 September 2026 is when Rust Graphs first saw it.

What does the recorded performance of Vanilla Server show?

214 server fps on average over the last 48 hours, and never under 201. Counted at its highest: 91,547 entities, buildings, deployables and the rest of the world included. Memory use peaked at 1,597 MB. Players feel low fps and a climbing entity count as lag.

What location is recorded for Vanilla Server?

There is no region published by Vanilla Server. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 151.177.8.19:28015 is its address.

What Rust version is recorded for Vanilla Server?

On Windows, Vanilla Server runs Rust network protocol 2635 and build 168909. To join, your game must be on the same protocol; Steam handles the update.

Counts

How many players are plotted on Vanilla Server?

The latest refresh records Vanilla Server as offline, last seen 26 hours ago. Averaged across seven days, the player count is 1, with a peak of 1. Over the last 48 hours the busiest hour was 22:00 UTC, at an average of 1 players.

What rank has been recorded for Vanilla Server?

Player hours over seven days place Vanilla Server at #9,104, within the top 41% of ranked servers.

Schedules

What happens on Vanilla Server on the day of a wipe?

The recent wipes averaged a busiest count of 2 players. At 1 hours after the latest wipe the crowd was at its peak. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. By day 2 the crowd had fallen below half on the wipes where it did not hold.

Which times and days are wipes plotted at on Vanilla Server?

No next wipe can be predicted for Vanilla Server: its wipes fall at irregular times. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 4 days 9 hours ago.

Rules and settings

Which settings does Vanilla Server run, and what rules?

The name of Vanilla Server records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Vanilla Server loaded?

Size 3,800 with seed 1327067640: that is the procedural map Vanilla Server runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does Vanilla Server appear among the Rust Graphs lists and filters?

The Rust Graphs lists that carry Vanilla Server are: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

On Vanilla Server, what is meant by each tag?

The game's server browser reads these tags from Vanilla Server: gmvanilla (Game mode): Survival, vanilla style; mp3 (Max players): Slots: 3; ts8 (Group limit): The default team size of 8 applies; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

What is the way to connect to Vanilla Server?

Connect with client.connect 151.177.8.19:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp3,ptrak,$r?,v2635,gmvanilla,cs168909,ts8

Game

gmvanilla
Game mode Survival, vanilla style.
mp3
Max players Slots: 3.
ts8
Group limit The default team size of 8 applies.
v2635
Protocol Join only if your game is on protocol 2635.
cs168909
Build The game build is 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded