StatusLive Servers online11,670 Players57,098 Populated3,402 Wiped · 3 h98 Interval5 min Date28 OCT 2026

DWG RG-S15322Server sheetchecked 10d ago

Test Server

Offline 151.240.103.50:28015 checked 10d ago

Connect
Players now 0/ 200 0% full
7-day average0peak –
Rank#15,322top 70%
Last wipe10d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test Server
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k18 Oct19 Oct21 Oct22 Oct24 Oct25 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average
567 / 575
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
372 / 400
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average
37 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average
45 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average
157 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average
76 / 100
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

How reliable is Test Server, and is it online now?

The current state of Test Server is offline, with the last sighting 10 days ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 18 October 2026 is when Rust Graphs first saw it.

What location is recorded for Test Server?

No region is published by Test Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 151.240.103.50:28015.

On which Rust version is Test Server running?

Rust network protocol 2634 and build 167781 on Windows: that is what Test Server runs. The same protocol is required for joining, and Steam updates your game to it.

Counts

What does the population history show for Test Server?

The latest refresh records Test Server as offline, last seen 10 days ago.

Against other Rust servers, where is Test Server placed?

Within the top 70% of all ranked servers: Test Server at #15,322 for player hours, seven days recorded.

Wipe data

What wipe schedule has been recorded for Test Server?

Test Server's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The world it runs now was made 10 days 23 hours ago.

Map and rules

Which rules and settings are recorded for Test Server?

Gather rate for Test Server: not stated in the name. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Test Server loaded?

A procedural map, generated by the game, is what Test Server runs.

Filters

Where does Test Server appear among the Rust Graphs lists and filters?

These Rust Graphs lists include Test Server: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meaning is attached to each tag on Test Server?

gmrust (Game mode): Standard survival, as Rust plays; mp200 (Max players): The slot count is 200; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must be on protocol 2634; cs167781 (Build): 167781 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Test Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Connect

By what method do you join Test Server?

In Rust, press F1 and type client.connect 151.240.103.50:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp200,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp200
Max players The slot count is 200.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must be on protocol 2634.
cs167781
Build 167781 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded