DWG RG-S15338Server sheetchecked 11m ago
Ulis Server
Online 151.240.121.11:2477 checked 11m ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 2 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 16:51 UTC23d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
What uptime is recorded for Ulis Server, and is it up?
Right now, Ulis Server is recorded as online. About 4 hours ago is when it last restarted, measured from the uptime it reports. 167 of 168 hours up over the last 7 full days, which is 99% of the time. First seen by Rust Graphs on 2 October 2026.
Is Ulis Server stable in the figures recorded?
The last 48 hours give an average of 211 server fps and a floor of 153. Counted at its highest: 49,226 entities, buildings, deployables and the rest of the world included. The highest memory use recorded is 1,927 MB. Players feel low fps and a climbing entity count as lag.
In which location is Ulis Server hosted?
No region is published by Ulis Server. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 151.240.121.11:2477.
On which Rust version is Ulis Server running?
Rust network protocol 2635 and build 168909 on Linux: that is what Ulis Server runs. Steam updates your game, which must be on the same protocol for you to join.
Player data
What player count is recorded on Ulis Server?
0 of 40 slots on Ulis Server are taken at the latest refresh. Averaged across seven days, the player count is 0.
Against other Rust servers, where is Ulis Server placed?
Within the top 69% of all ranked servers: Ulis Server at #15,338 for player hours, seven days recorded.
Wipe times
What is recorded on Ulis Server on wipe day?
The recent wipes averaged a busiest count of 2 players. At 1 hours after the latest wipe the crowd was at its peak.
What wipe schedule has been recorded for Ulis Server?
Ulis Server's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 23 days 15 hours ago the current world was made.
Settings
Which rules and settings are recorded for Ulis Server?
The name of Ulis Server records no gather rate. No limit is published beyond the default: 8 players per group. pve, no fighting other players, is the game mode. Plugins or settings change the game, and the browser lists it as Modded. Oxide plugins are run on it. Anti-cheat: VAC, from Valve, is on.
On which map is Ulis Server played?
Size 3,000 with seed 5500: that is the procedural map Ulis Server runs, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.
Tags
Where does Ulis Server appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Ulis Server: Modded Rust servers and PvE Rust servers, plotted. On the server list, these filters bring it up: Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more.
On Ulis Server, what is meant by each tag?
gmrust (Game mode): Standard survival, as Rust plays; mp40 (Max players): Slots: 40; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Join only if your game is on protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded; ^p (PvE): The world is the danger; players do not fight each other; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): The game is changed by plugins or settings; the listing is Modded are the tags Ulis Server publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
Connect
What is the way to connect to Ulis Server?
Connect with client.connect 151.240.121.11:2477: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.
Server tags
Published as mp40,ptrak,$r?,v2635,^p,gmrust,cs168909,ts8,^o^z
Game
gmrust
mp40
ts8
v2635
cs168909
ptrak
$r?
Gameplay
^p
Mods and access
^o
^z
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.