StatusLive Servers online11,707 Players67,519 Populated3,582 Wiped · 3 h110 Interval5 min Date28 OCT 2026

DWG RG-S15966Server sheetchecked 22d ago

My Rust server | Powered by AMP

Offline 151.240.58.62:28015 checked 22d ago

Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,966top 71%
Last wipe35d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on My Rust server | Powered by AMP
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k22 Sep26 Sep30 Sep4 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 541 on average
654 / 675
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average
439 / 425
03
Rustoria.co - EU MainEU · groups of 16+ · weekly · 310 on average
42 / 250
04
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 310 on average
47 / 250
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 270 on average
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06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 266 on average
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Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for My Rust server | Powered by AMP, and is it up?

My Rust server | Powered by AMP is offline at this moment; 22 days 19 hours ago is when it was last seen. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 22 September 2026 is when Rust Graphs first saw it.

What location is recorded for My Rust server | Powered by AMP?

A region is not published by My Rust server | Powered by AMP. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 151.240.58.62:28015.

What Rust version is recorded for My Rust server | Powered by AMP?

The platform is Linux and the version is Rust network protocol 2633 and build 165217 on My Rust server | Powered by AMP. To join, your game must be on the same protocol; Steam handles the update.

Player data

What player count is recorded on My Rust server | Powered by AMP?

The latest refresh records My Rust server | Powered by AMP as offline, last seen 22 days 19 hours ago.

In the rankings, which position does My Rust server | Powered by AMP hold?

Player hours over seven days place My Rust server | Powered by AMP at #15,966, within the top 71% of ranked servers.

Wipe times

What wipe schedule has been recorded for My Rust server | Powered by AMP?

Too few wipes are on record for My Rust server | Powered by AMP to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 35 days 21 hours ago.

Rules and settings

Which rules and settings are recorded for My Rust server | Powered by AMP?

No gather rate is stated in the name of My Rust server | Powered by AMP. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has My Rust server | Powered by AMP loaded?

My Rust server | Powered by AMP runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain My Rust server | Powered by AMP?

On Rust Graphs, My Rust server | Powered by AMP is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on My Rust server | Powered by AMP?

Tags published by My Rust server | Powered by AMP, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp100 (Max players): Slots: 100; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Your game must match protocol 2633 to join; cs165217 (Build): 165217 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

How to join

What is the way to connect to My Rust server | Powered by AMP?

In Rust, press F1 and type client.connect 151.240.58.62:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2633,gmrust,cs165217,ts8

Game

gmrust
Game mode Standard survival, as Rust plays.
mp100
Max players Slots: 100.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol Your game must match protocol 2633 to join.
cs165217
Build 165217 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded