StatusLive Servers online11,721 Players48,587 Populated3,224 Wiped · 3 h110 Interval5 min Date29 OCT 2026

DWG RG-S15962Server sheetchecked 24d ago

Tests

Offline 151.251.209.45:28015 checked 24d ago

Connect
Players now 0/ 500 0% full
7-day average0peak –
Rank#15,962top 71%
Last wipe25d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Tests
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 4 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct5 Oct7 Oct8 Oct10 Oct11 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average
250 / 275
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
183 / 200
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 292 on average
35 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 291 on average
17 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average
45 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average
53 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

How reliable is Tests, and is it online now?

Last seen 24 days 2 hours ago; right now Tests is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. First seen by Rust Graphs on 4 October 2026.

What location is recorded for Tests?

There is no region published by Tests. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. You will find it at 151.251.209.45:28015.

On which Rust version is Tests running?

Rust network protocol 2634 and build 166652 on Windows: that is what Tests runs. The same protocol is required for joining, and Steam updates your game to it.

Player data

What player count is recorded on Tests?

No response from Tests; the server was last seen 24 days 2 hours ago.

Against other Rust servers, where is Tests placed?

Over the last seven days, Tests records #15,962 for player hours: the top 71% of all ranked servers.

Wipe data

What wipe schedule has been recorded for Tests?

Tests's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 25 days 23 hours ago the current world was made.

Settings

Which settings does Tests run, and what rules?

Gather rate for Tests: not stated in the name. The group limit is 8 players, the game's default. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. It appears under Community in the server browser. VAC is on: that is Valve's anti-cheat.

On which map is Tests played?

Size 4,500 with seed 1234567: that is the procedural map Tests runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

On Rust Graphs, which lists and filters contain Tests?

These Rust Graphs lists include Tests: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Tests, what is meant by each tag?

The game's server browser reads these tags from Tests: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): 500 player slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Join only if your game is on protocol 2634; cs166652 (Build): 166652 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code field is empty. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Connect

What is the way to connect to Tests?

In Rust, press F1 and type client.connect 151.251.209.45:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp500
Max players 500 player slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Join only if your game is on protocol 2634.
cs166652
Build 166652 is the game build.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code field is empty.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded