DWG RG-S15983Server sheetchecked 23d ago
Tests
Offline 151.251.214.155:28015 checked 23d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 6 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
Is Tests online, and what uptime has been recorded?
Last seen 23 days 2 hours ago; right now Tests is offline. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. On 6 October 2026 is when Rust Graphs first saw it.
What location is recorded for Tests?
A region is not published by Tests. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. It is reached at 151.251.214.155:28015.
On which Rust version is Tests running?
Rust network protocol 2634 and build 166652 on Windows: that is what Tests runs. The same protocol is required for joining, and Steam updates your game to it.
Player data
What player count is recorded on Tests?
The latest refresh records Tests as offline, last seen 23 days 2 hours ago.
What rank has been recorded for Tests?
Player hours over seven days place Tests at #15,983, within the top 71% of ranked servers.
Schedules
On Tests, when do wipes occur?
Too few wipes are on record for Tests to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 26 days 21 hours ago the current world was made.
Rules and settings
What settings and rules apply on Tests?
Gather rate for Tests: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is on.
Which map has Tests loaded?
Size 4,500 with seed 1234567: that is the procedural map Tests runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.
Lists and filters
Where does Tests appear among the Rust Graphs lists and filters?
These Rust Graphs lists include Tests: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Tests, what is meant by each tag?
The game's server browser reads these tags from Tests: gmrust (Game mode): Standard survival, as Rust plays; mp500 (Max players): The slot count is 500; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.
How to join
How is Tests joined?
In Rust, press F1 and type client.connect 151.251.214.155:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust
mp500
ts8
v2634
cs166652
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.