DWG RG-S15895Server sheetchecked 26d ago
Tests
Offline 151.251.217.107:28015 checked 26d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Recorded details
What uptime is recorded for Tests, and is it up?
The current state of Tests is offline, with the last sighting 26 days 11 hours ago. For the last 7 full days the record is 0 of 168 hours up, 0% of the time. The first sighting of it by Rust Graphs was on 2 October 2026.
What location is recorded for Tests?
There is no region published by Tests. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. 151.251.217.107:28015 is its address.
What Rust version is recorded for Tests?
Rust network protocol 2634 and build 166586 on Windows: that is what Tests runs. Steam updates your game, which must be on the same protocol for you to join.
Population
How many players are plotted on Tests?
The latest refresh records Tests as offline, last seen 26 days 11 hours ago.
Against other Rust servers, where is Tests placed?
Over the last seven days, Tests records #15,895 for player hours: the top 70% of all ranked servers.
Schedules
On Tests, when do wipes occur?
Tests's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. The world it runs now was made 26 days 11 hours ago.
Settings
Which rules and settings are recorded for Tests?
No gather rate is stated in the name of Tests. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
On which map is Tests played?
A procedural map, generated by the game, is what Tests runs.
Lists and filters
On Rust Graphs, which lists and filters contain Tests?
The Rust Graphs lists that carry Tests are: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
On Tests, what is meant by each tag?
Tags published by Tests, and read by the game's server browser: gmrust (Game mode): Survival in standard Rust style; mp500 (Max players): Slots: 500; ts8 (Group limit): The default team size of 8 applies; v2634 (Protocol): To join, your game must be on protocol 2634; cs166586 (Build): Build: 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
How to join
What is the way to connect to Tests?
In Rust, press F1 and type client.connect 151.251.217.107:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.
Server tags
Published as mp500,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust
mp500
ts8
v2634
cs166586
ptrak
$r?
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.