StatusLive Servers online11,829 Players89,289 Populated4,008 Wiped · 3 h107 Interval5 min Date28 OCT 2026

DWG RG-S4783Server sheetchecked 1h ago

USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe

Online 151.80.58.220:28015 checked 1h ago

duo moddedcarbon
Connect
Players now 0/ 100 0% full
7-day average0peak 2
Rank#4,783top 21%
Last wipe5d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
00.511.5219:0004:0013:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on USURP.PRO | Competitive Vanilla | Weekly |...
Fig. 2

Server performance

010020030040019:0004:0013:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 20 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Oct22 Oct23 Oct25 Oct26 Oct28 Oct

Top 21% of all ranked servers, and #250 of the duo servers (top 60%). Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap0.9 daysbetween real wipes
wipe-day peak2players, last three wipes

The first 48 hours of its last wipes

Fri 23 OctThu 22 Oct
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 15:27 UTC5d ago 2 – running 1
Thu 22 Oct, 18:37 UTC5d ago 2 – 0.9 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
TRAVELER DUO [MAX 2] Wipe 23.10EU · duo · weekly · 27 on average
14 / 100
02 5 / 100
03 34 / 200
04 9 / 550
05
TRAVELER MODDED [MAX 2 | INSTA | KITS] Wipe 23.10EU · duo · weekly · 6 on average
7 / 100
06 3 / 550
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe, and is it up?

At this moment USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe is online. About 4 days 11 hours ago is when it last restarted, measured from the uptime it reports. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. First seen by Rust Graphs on 20 October 2026.

What does the recorded performance of USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe show?

189 server fps on average over the last 48 hours, and never under 121. Counted at its highest: 27,848 entities, buildings, deployables and the rest of the world included. Memory use peaked at 3,219 MB. A climbing entity count and low fps are the source of what players feel as lag.

What location is recorded for USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

No region is published by USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 151.80.58.220:28015 is its address.

What Rust version is recorded for USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

Rust network protocol 2635 and build 168909 on Linux: that is what USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe runs. Steam updates your game, which must be on the same protocol for you to join.

Player data

What player count is recorded on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

0 of 100 slots on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe are taken at the latest refresh. The seven-day mean is 0 players; the peak over the same period is 2. Over the last 48 hours the busiest hour was 21:00 UTC, at an average of 1 players.

In the rankings, which position does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe hold?

Player hours over seven days place USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe at #4,783, within the top 21% of ranked servers. #250 against other duo servers.

Wipe data

What is recorded on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe on wipe day?

At their busiest, its recent wipes drew 2 players on average. At 1 hours after the latest wipe the crowd was at its peak.

Which times and days are wipes plotted at on USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe?

Too few wipes are on record for USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe to show its rhythm. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The current world has been in use since 5 days 2 hours ago.

Rules and settings

Which settings does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe run, and what rules?

No gather rate is stated in the name of USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe. 2 players per group at most (duo). survival, the standard game: gather, build, raid, is the game mode. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it as Modded. The plugin count is Carbon. VAC is on: that is Valve's anti-cheat.

On which map is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe played?

USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe runs a procedural map of size 2,500 with seed 895007955, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Tags

Where does USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe appear among the Rust Graphs lists and filters?

On Rust Graphs, USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe is placed in these lists: Duo Rust servers and Modded Rust servers. It is returned by these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: Duo; Last wipe: In the last week.

On USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe, what is meant by each tag?

The game's server browser reads these tags from USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe: gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): The slot count is 100; ts2 (Group limit): Teams hold no more than 2; v2635 (Protocol): Your game must match protocol 2635 to join; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): Region code not set; ^z (Modded): The game is changed by plugins or settings; the listing is Modded; ^y (Carbon): Carbon is the plugin framework here. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.

Joining the server

How is USURP.PRO | Competitive Vanilla | Weekly | Solo/Duo | Live Wipe joined?

In Rust, press F1 and type client.connect 151.80.58.220:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://usurp.pro is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts2,^z,^y

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players The slot count is 100.
ts2
Group limit Teams hold no more than 2.
v2635
Protocol Your game must match protocol 2635 to join.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code Region code not set.

Mods and access

^z
Modded The game is changed by plugins or settings; the listing is Modded.
^y
Carbon Carbon is the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded