StatusLive Servers online11,711 Players58,911 Populated3,347 Wiped · 3 h176 Interval5 min Date29 OCT 2026

DWG RG-S14960Server sheetchecked 38d ago

FPS TEST

Offline 152.233.71.22:28015 checked 38d ago

Connect
Players now 0/ 1 0% full
7-day average0peak –
Rank#14,960no region published
Last wipe45d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on FPS TEST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average
433 / 400
02
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average
340 / 350
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average
37 / 250
04
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average
31 / 250
05
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average
48 / 100
06
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average
145 / 200
Ref.Similar
General notes

Quick answers

from the figures on this page

Server data

What uptime is recorded for FPS TEST, and is it up?

The current state of FPS TEST is offline, with the last sighting 38 days 14 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 20 September 2026.

In which location is FPS TEST hosted?

No region is published by FPS TEST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 152.233.71.22:28015.

What Rust version is recorded for FPS TEST?

The platform is Windows and the version is Rust network protocol 2633 and build 163794 on FPS TEST. The same protocol is required for joining, and Steam updates your game to it.

Counts

What player count is recorded on FPS TEST?

FPS TEST is not responding at the latest refresh; the last record of it online is 38 days 14 hours ago.

Against other Rust servers, where is FPS TEST placed?

Within the top – of all ranked servers: FPS TEST at #14,960 for player hours, seven days recorded.

Wipe data

On FPS TEST, when do wipes occur?

FPS TEST's rhythm cannot be told yet: too few of its wipes are on record. At the monthly force wipe, which is next on Thursday 5 November at 19:00 UTC, a wipe hits every Rust server. The world it runs now was made 45 days 23 hours ago.

Map and rules

Which settings does FPS TEST run, and what rules?

Gather rate for FPS TEST: not stated in the name. No limit is published beyond the default: 8 players per group. It runs the survival game mode, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

What is the map for FPS TEST?

FPS TEST runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain FPS TEST?

These Rust Graphs lists include FPS TEST: Rust community servers, plotted. These filters on the server list return it: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on FPS TEST?

gmrust (Game mode): Survival in standard Rust style; mp1 (Max players): 1 player slots; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163794 (Build): Build: 163794; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): No region code is recorded are the tags FPS TEST publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

Joining the server

How is FPS TEST joined?

Connect with client.connect 152.233.71.22:28015: start Rust, press F1, use the console. Launch Rust and join on this page is the alternative, opening Rust through Steam and connecting you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp1,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp1
Max players 1 player slots.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163794
Build Build: 163794.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded