DWG RG-S0000Server sheetchecked 44d ago
sss
Offline 152.53.141.115:28015 checked 44d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server details
What uptime is recorded for sss, and is it up?
Last seen 44 days 14 hours ago; right now sss is offline. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 13 September 2026 is when Rust Graphs first saw it.
In which location is sss hosted?
There is no region published by sss, and its region code is pol. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. It is reached at 152.53.141.115:28015.
On which Rust version is sss running?
On Windows, sss runs Rust network protocol 2633 and build 164043. To join, your game must be on the same protocol; Steam handles the update.
Player data
How many players are plotted on sss?
No response from sss; the server was last seen 44 days 14 hours ago.
Wipe times
What wipe schedule has been recorded for sss?
sss's rhythm cannot be told yet: too few of its wipes are on record. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. The current world has been in use since 61 days 14 hours ago.
Map and rules
What settings and rules apply on sss?
Gather rate for sss: not stated in the name. Eight players per group: the default for the game. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. Community is its tab in the server browser. Anti-cheat: VAC, from Valve, is off.
On which map is sss played?
A procedural map, generated by the game, is what sss runs.
Tags
On Rust Graphs, which lists and filters contain sss?
These Rust Graphs lists include sss: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meaning is attached to each tag on sss?
Tags published by sss, and read by the game's server browser: gmrust (Game mode): Standard survival, as Rust plays; mp5 (Max players): The slot count is 5; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): Join only if your game is on protocol 2633; cs164043 (Build): 164043 is the game build; ptrak (Networking): The network layer is RakNet, the game's standard; $rpol (Region code): pol is the server's region code. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.
How to join
By what method do you join sss?
Enter client.connect 152.53.141.115:28015 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as mp5,ptrak,$rpol,v2633,gmrust,cs164043,ts8
Game
gmrust
mp5
ts8
v2633
cs164043
ptrak
$rpol
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.