StatusLive Servers online11,808 Players73,203 Populated3,760 Wiped · 3 h142 Interval5 min Date27 OCT 2026

DWG RG-S14692Server sheetchecked 35d ago

Test

Offline 152.53.158.88:28015 checked 35d ago

Connect
Players now 1/ 2 50% full
7-day average0peak –
Rank#14,692top 64%
Last wipe54d agono schedule published
Next wipe–no wipe seen yet
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on Test
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k21 Sep22 Sep24 Sep25 Sep27 Sep28 Sep

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 511 on average
648 / 700
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 340 on average
43 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 337 on average
90 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 316 on average
359 / 400
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 280 on average
165 / 200
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 261 on average
142 / 225
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

What uptime is recorded for Test, and is it up?

The current state of Test is offline, with the last sighting 35 days 23 hours ago. 0 of 168 hours up over the last 7 full days, which is 0% of the time. The first sighting of it by Rust Graphs was on 21 September 2026.

What location is recorded for Test?

No region is published by Test. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 152.53.158.88:28015.

What Rust version is recorded for Test?

The platform is Windows and the version is Rust network protocol 2633 and build 163493 on Test. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on Test?

The latest refresh records Test as offline, last seen 35 days 23 hours ago.

What rank has been recorded for Test?

Within the top 64% of all ranked servers: Test at #14,692 for player hours, seven days recorded.

Wipe times

Which times and days are wipes plotted at on Test?

Too few wipes are on record for Test to show its rhythm. Thursday 5 November at 19:00 UTC is the date of the next monthly force wipe, when all Rust servers wipe. 54 days ago the current world was made.

Rules and settings

Which rules and settings are recorded for Test?

No gather rate is stated in the name of Test. Eight players per group: the default for the game. It runs the survival game mode, the standard game: gather, build, raid. Fighting and raiding between players are enabled. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.

What is the map for Test?

Test runs a procedural map, which the game generates.

Filters

On Rust Graphs, which lists and filters contain Test?

These Rust Graphs lists include Test: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meaning is attached to each tag on Test?

gmrust (Game mode): Survival in standard Rust style; mp2 (Max players): The slot count is 2; ts8 (Group limit): The team limit is 8, which is the game default; v2633 (Protocol): To join, your game must be on protocol 2633; cs163493 (Build): 163493 is the game build; ptrak (Networking): Standard network layer: RakNet; $r? (Region code): Region code not set are the tags Test publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Joining the server

How is Test joined?

In Rust, press F1 and type client.connect 152.53.158.88:28015 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp2,ptrak,$r?,v2633,gmrust,cs163493,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp2
Max players The slot count is 2.
ts8
Group limit The team limit is 8, which is the game default.
v2633
Protocol To join, your game must be on protocol 2633.
cs163493
Build 163493 is the game build.
ptrak
Networking Standard network layer: RakNet.
$r?
Region code Region code not set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded