DWG RG-S16527Server sheetchecked 32d ago
selftest
Offline 152.70.30.5:28116 checked 32d ago
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Similar servers
Quick answers
Server data
Is selftest online, and what uptime has been recorded?
selftest is offline at this moment; 32 days 18 hours ago is when it was last seen. 0 of 168 hours up over the last 7 full days, which is 0% of the time. On 25 September 2026 is when Rust Graphs first saw it.
What location is recorded for selftest?
A region is not published by selftest. Rust Graphs shows where a server says it is; the place the machine stands is not looked up. 152.70.30.5:28116 is its address.
What Rust version is recorded for selftest?
The platform is Windows and the version is Rust network protocol 1069 on selftest. Steam updates your game, which must be on the same protocol for you to join.
Player data
What does the population history show for selftest?
The latest refresh records selftest as offline, last seen 32 days 18 hours ago.
Against other Rust servers, where is selftest placed?
Player hours over seven days place selftest at #16,527, within the top 71% of ranked servers.
Schedules
Which times and days are wipes plotted at on selftest?
Too few wipes are on record for selftest to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server.
Map and rules
What settings and rules apply on selftest?
The name of selftest records no gather rate. A group limit is not stated. survival, the standard game: gather, build, raid, is the game mode. PvP and raiding are on. Community is its tab in the server browser. VAC is on: that is Valve's anti-cheat.
Lists and filters
Where does selftest appear among the Rust Graphs lists and filters?
These Rust Graphs lists include selftest: Rust community servers, plotted. It is returned by these filters on the server list: Type: Community (not modded, not official) and No plugins at all.
Which meaning is attached to each tag on selftest?
mp2 (Max players): Slots: 2; v1069 (Protocol): To join, your game must be on protocol 1069; rust (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags selftest publishes; the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and appear at the top of this page.
Connect
By what method do you join selftest?
Enter client.connect 152.70.30.5:28116 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you.
Server tags
Published as rust,mp2,v1069
Game
mp2
v1069
Other
rust
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.