StatusLive Servers online11,887 Players95,355 Populated4,090 Wiped · 3 h152 Interval5 min Date27 OCT 2026

DWG RG-S15218Server sheetchecked 10m ago

Test Z

Online 152.89.199.149:35000 checked 10m ago

Connect
Players now 0/ 100 0% full
7-day average0peak 1
Rank#15,218top 69%
Last wipe25d agono schedule published
Next wipe–too few wipes seen yet
Fig. 1

Players

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Fig. 1Players on Test Z
Fig. 2

Server performance

05010015020020:0005:0014:0023:0008:0017:00

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep27 Sep5 Oct12 Oct20 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

usual gap5.3 daysbetween real wipes
wipe-day peak54players, last three wipes

The first 48 hours of its last wipes

Wed 7 OctFri 2 Oct
020406080+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 107, 13 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Wed 7 Oct, 17:14 UTC20d ago 107 – running 0
Fri 2 Oct, 09:12 UTC25d ago 0 – 5.3 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 501 on average
814 / 850
02
Rustoria.co - EU MainEU · groups of 16+ · weekly · 347 on average
55 / 250
03
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 342 on average
125 / 250
04
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 314 on average
469 / 525
05
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 281 on average
285 / 350
06
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 258 on average
216 / 300
Ref.Similar
General notes

Quick answers

from the figures on this page

Recorded details

Is Test Z online, and what uptime has been recorded?

Right now, Test Z is recorded as online. The uptime it reports puts the last restart at about 3 days 10 hours ago. For the last 7 full days the record is 168 of 168 hours up, 100% of the time. On 14 September 2026 is when Rust Graphs first saw it.

Is Test Z stable in the figures recorded?

112 server fps on average over the last 48 hours, and never under 93. Counted at its highest: 71,492 entities, buildings, deployables and the rest of the world included. 2,454 MB is the memory peak. A climbing entity count and low fps are the source of what players feel as lag.

In which location is Test Z hosted?

No region is published by Test Z. No lookup of the machine's location is done: Rust Graphs shows where a server says it is. You will find it at 152.89.199.149:35000.

What Rust version is recorded for Test Z?

On Linux, Test Z runs Rust network protocol 2635 and build 168909. The same protocol is required for joining, and Steam updates your game to it.

Counts

How many players are plotted on Test Z?

At the last refresh, Test Z recorded 0 players across 100 slots. The seven-day mean is 0 players; the peak over the same period is 1.

In the rankings, which position does Test Z hold?

Player hours over seven days place Test Z at #15,218, within the top 69% of ranked servers.

Wipe times

What happens on Test Z on the day of a wipe?

An average of 54 players was recorded at the busiest point of its recent wipes. At 13 hours after the latest wipe the crowd was at its peak.

On Test Z, when do wipes occur?

Test Z's rhythm cannot be told yet: too few of its wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC, and it wipes every Rust server. 25 days 9 hours ago the current world was made.

Map and rules

Which settings does Test Z run, and what rules?

The name of Test Z records no gather rate. No limit is published beyond the default: 8 players per group. survival, the standard game: gather, build, raid, is the game mode. Fighting and raiding between players are enabled. It appears under Community in the server browser. Anti-cheat: VAC, from Valve, is on.

Which map has Test Z loaded?

Test Z runs a procedural map of size 3,500 with seed 5395053, generated by the game. Size and seed fix the map, so this page links it on RustMaps for viewing.

Filters

Where does Test Z appear among the Rust Graphs lists and filters?

On Rust Graphs, Test Z is placed in these lists: Rust community servers, plotted. On the server list, these filters bring it up: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

On Test Z, what is meant by each tag?

gmrust (Game mode): Survival in standard Rust style; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must be on protocol 2635; cs168909 (Build): Build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded are the tags Test Z publishes; the game's server browser reads them. The tags also carry its current players, its queue and when its world was made, shown at the top of this page.

Which operator runs Test Z?

A x4c.ru hostname is published by Test Z; no other server we track uses it.

Connect

What is the way to connect to Test Z?

In Rust, press F1 and type client.connect 152.89.199.149:35000 in the console. Launch Rust on this page also works: Rust opens through Steam and connects you. https://x4c.ru is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrust
Game mode Survival in standard Rust style.
mp100
Max players Slots: 100.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must be on protocol 2635.
cs168909
Build Build: 168909.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded