StatusLive Servers online11,844 Players90,018 Populated3,736 Wiped · 3 h420 Interval5 min Date29 OCT 2026

DWG RG-S15268Server sheetchecked 5d ago

HARD | RUST

Offline 152.89.199.21:35700 checked 5d ago

monthly wipes vanillamoddedoxide
Connect
Players now 0/ 100 0% full
7-day average0peak –
Rank#15,268top 68%
Last wipe20d agomonthly schedule
Next wipe6d 21hThu 5 Nov, 19:00 UTC FW
Fig. 1

Players

No hourly history yet.

Hourly average and peak, UTC.

Fig. 1Players on HARD | RUST
Fig. 2

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Fig. 2FPS, entities and memory
Fig. 3

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep1 Oct8 Oct15 Oct22 Oct29 Oct

Top 68% of all ranked servers. Ranked on player hours over the last seven days.

Fig. 3Rank on player hours, daily
Schedule

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 6d 21h. The force wipe · high confidence

usual gap2.2 daysbetween real wipes
on rhythm67%of its recent wipes
wipe-day peak2players, last three wipes
crowd held0%else halves by day 1

Coming wipes

  1. 6d 21hThu 5 Nov, 19:00 UTCFW
  2. 34d 21hThu 3 Dec, 19:00 UTCFW

The first 48 hours of its last wipes

Fri 9 OctFri 2 OctWed 30 Sep
00.511.52+0h+9h+19h+28h+38h+47h
Fig. 4Players each hour from the hour of the wipe

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

ScheduleExpected wipes
Log

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Fri 9 Oct, 11:05 UTC20d ago 2 – running 1
Fri 2 Oct, 03:21 UTC27d ago 2 halved by day 2 7.3 days 0
Wed 30 Sep, 02:28 UTC29d ago 3 halved by day 1 2 days 1
Sun 27 Sep, 22:37 UTC31d ago 1 halved by day 1 2.2 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Table 1Wipe log
Similar assemblies

Similar servers

the same kind of game, then region, group limit, rate and wipes
01
404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10EU · groups of 16+ · monthly · 96 on average
36 / 700
02
404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10EU · groups of 16+ · monthly · 92 on average
114 / 700
03
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10EU · groups of 16+ · monthly · 84 on average
14 / 1000
04
404 RUST 2Х|ДЛЯ НОВИЧКОВ|МОСКОВСКИЙ 26.10EU · groups of 16+ · monthly · 77 on average
93 / 1000
05
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЙСКИЙ 28.10EU · groups of 16+ · monthly · 73 on average
192 / 1000
06
404 RUST 2Х|ДЛЯ НОВИЧКОВ|РОССИЯ 29.10EU · groups of 16+ · monthly · 70 on average
292 / 1000
Ref.Similar
General notes

Quick answers

from the figures on this page

Server details

What uptime is recorded for HARD | RUST, and is it up?

The current state of HARD | RUST is offline, with the last sighting 5 days ago. 70 of 168 hours up over the last 7 full days, which is 42% of the time. The first sighting of it by Rust Graphs was on 24 September 2026.

What location is recorded for HARD | RUST?

No region is published by HARD | RUST. Where a server says it is, that is what Rust Graphs shows; no lookup of the machine's location is made. It is reached at 152.89.199.21:35700.

On which Rust version is HARD | RUST running?

Rust network protocol 2634 and build 167398 on Windows: that is what HARD | RUST runs. To join, your game must be on the same protocol; Steam handles the update.

Population

How many players are plotted on HARD | RUST?

HARD | RUST is not responding at the latest refresh; the last record of it online is 5 days ago. The seven-day mean on this server is 0 players.

In the rankings, which position does HARD | RUST hold?

Player hours over seven days place HARD | RUST at #15,268, within the top 68% of ranked servers.

Wipe data

On HARD | RUST, what does the data show for wipe day?

An average of 2 players was recorded at the busiest point of its recent wipes. 7 hours after the latest wipe, the crowd peaked. The crowd stayed above half the peak until the next wipe in 0% of its recent wipes. In the other cases the crowd was below half by day 1.

What wipe schedule has been recorded for HARD | RUST?

Once a month, with the force wipe, is when HARD | RUST wipes. On Thursday 5 November at 19:00 UTC the force wipe falls; that is the next wipe, and it wipes every Rust server. 20 days 9 hours ago the current world was made. Its tags give a wipe schedule of one wipe per month.

Map and rules

What settings and rules apply on HARD | RUST?

No gather rate is stated in the name of HARD | RUST. 30 players per group at most. It runs the survival game mode, the standard game: gather, build, raid. PvP and raiding are on. Plugins or settings change the game, and the browser lists it as Modded. Plugins run: Oxide. Vanilla is the label it uses: no changed rates, kits or rules: the game as Facepunch ships it. Anti-cheat: VAC, from Valve, is on.

What is the map for HARD | RUST?

Size 4,000 with seed 13472: that is the procedural map HARD | RUST runs, generated by the game. Viewing on RustMaps, from this page, is possible: the same size and seed give the same map.

Lists and filters

Where does HARD | RUST appear among the Rust Graphs lists and filters?

On Rust Graphs, HARD | RUST is placed in these lists: Modded Rust servers. These filters on the server list return it: Type: Vanilla and Modded; Server tag: Monthly ^m, Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Which meaning is attached to each tag on HARD | RUST?

gmvanilla (Game mode): Survival, vanilla style; mp100 (Max players): The slot count is 100; ts30 (Group limit): Teams hold no more than 30; v2634 (Protocol): To join, your game must be on protocol 2634; cs167398 (Build): The game build is 167398; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is recorded; ^m (Monthly): Facepunch's force wipe brings a monthly wipe; ^v (Vanilla): No changed rates, kits or rules: the game as Facepunch ships it; ^o (Oxide): Plugin framework: Oxide (uMod); ^z (Modded): Plugins or settings change the game, so it is listed under Modded; jp0 (Custom tag): The owner or a plugin set this tag; it is not standard Rust are the tags HARD | RUST publishes; the game's server browser reads them. Shown at the top of this page are its current players, its queue and the age of its world, all carried in the tags.

How to join

How is HARD | RUST joined?

Enter client.connect 152.89.199.21:35700 in the console, opened with F1 in Rust. Launch Rust on this page is the other way: it opens Rust through Steam and connects you. https://nsk15.gamestores.app/ is its website.

NotesAnswered from the figures
Key

Server tags

what each one means

Published as mp100,ptrak,jp0,$r?,v2634,^m,^v,gmvanilla,cs167398,ts30,^o^z

Game

gmvanilla
Game mode Survival, vanilla style.
mp100
Max players The slot count is 100.
ts30
Group limit Teams hold no more than 30.
v2634
Protocol To join, your game must be on protocol 2634.
cs167398
Build The game build is 167398.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is recorded.

Wipe schedule

^m
Monthly Facepunch's force wipe brings a monthly wipe.

Difficulty

^v
Vanilla No changed rates, kits or rules: the game as Facepunch ships it.

Mods and access

^o
Oxide Plugin framework: Oxide (uMod).
^z
Modded Plugins or settings change the game, so it is listed under Modded.

Other

jp0
Custom tag The owner or a plugin set this tag; it is not standard Rust.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.

KeyTag string decoded